CollisionInvSphere

from panda3d.core import CollisionInvSphere
class CollisionInvSphere

Bases: CollisionSphere

An inverted sphere: this is a sphere whose collision surface is the inside surface of the sphere. Everything outside the sphere is solid matter; everything inside is empty space. Useful for constraining objects to remain within a spherical perimeter.

Inheritance diagram

Inheritance diagram of CollisionInvSphere

__init__(*args, **kwargs)
getClassType()

C++ Interface: get_class_type()

get_class_type()

C++ Interface: get_class_type()