CollisionInvSphere
from panda3d.core import CollisionInvSphere
- class CollisionInvSphere
Bases:
CollisionSphere
An inverted sphere: this is a sphere whose collision surface is the inside surface of the sphere. Everything outside the sphere is solid matter; everything inside is empty space. Useful for constraining objects to remain within a spherical perimeter.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()