UserDataAudio
from panda3d.core import UserDataAudio
- class UserDataAudio
Bases:
Bases:
MovieAudio
A UserDataAudio is a way for the user to manually supply raw audio samples. remove_after_read means the data will be removed if read once. Else data will be stored (enable looping and seeking). Expects data as 16 bit signed (word); Example for stereo: 1.word = 1.channel,2.word = 2.channel, 3.word = 1.channel,4.word = 2.channel, etc.
Inheritance diagram
- __init__(param0: UserDataAudio)
- __init__(rate: int, channels: int, remove_after_read: bool)
This constructor returns a
UserDataAudio
— a means to supply raw audio samples manually.
- append(src: DatagramIterator, len: int)
Appends audio samples to the buffer from a datagram. This is intended to make it easy to send streaming raw audio over a network.
- append(param0: bytes)
Appends audio samples to the buffer from a string. The samples must be stored little-endian in the string. This is not particularly efficient, but it may be convenient to deal with samples in python.
- done()
Promises not to append any more samples, ie, this marks the end of the audio stream.
- static get_class_type() TypeHandle