ReMutexDirect
from panda3d.core import ReMutexDirect
- class ReMutexDirect
Bases:
DTOOL_SUPER_BASE
This class implements a standard reMutex by making direct calls to the underlying implementation layer. It doesn’t perform any debugging operations.
Inheritance diagram
- __init__(*args, **kwargs)
- acquire()
C++ Interface: acquire(ReMutexDirect self) acquire(ReMutexDirect self, Thread current_thread)
- /**
Grabs the reMutex if it is available. If it is not available, blocks until
it becomes available, then grabs it. In either case, the function does not
return until the reMutex is held; you should then call unlock().
This method is considered const so that you can lock and unlock const
reMutexes, mainly to allow thread-safe access to otherwise const data.
Also see ReMutexHolder.
*/
- /**
This variant on acquire() accepts the current thread as a parameter, if it
is already known, as an optimization.
*/
- clearName()
C++ Interface: clear_name(const ReMutexDirect self)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- clear_name()
C++ Interface: clear_name(const ReMutexDirect self)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- debugIsLocked()
C++ Interface: debug_is_locked(ReMutexDirect self)
- /**
Returns true if the current thread has locked the ReMutex, false otherwise.
This method is only intended for use in debugging, hence the method name;
in the ReMutexDirect case, it always returns true, since there’s not a
reliable way to determine this otherwise.
*/
- debug_is_locked()
C++ Interface: debug_is_locked(ReMutexDirect self)
- /**
Returns true if the current thread has locked the ReMutex, false otherwise.
This method is only intended for use in debugging, hence the method name;
in the ReMutexDirect case, it always returns true, since there’s not a
reliable way to determine this otherwise.
*/
- elevateLock()
C++ Interface: elevate_lock(ReMutexDirect self)
- /**
This method increments the lock count, assuming the calling thread already
holds the lock. After this call, release() will need to be called one
additional time to release the lock.
This method really performs the same function as acquire(), but it offers a
potential (slight) performance benefit when the calling thread knows that
it already holds the lock. It is an error to call this when the calling
thread does not hold the lock.
*/
- elevate_lock()
C++ Interface: elevate_lock(ReMutexDirect self)
- /**
This method increments the lock count, assuming the calling thread already
holds the lock. After this call, release() will need to be called one
additional time to release the lock.
This method really performs the same function as acquire(), but it offers a
potential (slight) performance benefit when the calling thread knows that
it already holds the lock. It is an error to call this when the calling
thread does not hold the lock.
*/
- getName()
C++ Interface: get_name(ReMutexDirect self)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- get_name()
C++ Interface: get_name(ReMutexDirect self)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- hasName()
C++ Interface: has_name(ReMutexDirect self)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- has_name()
C++ Interface: has_name(ReMutexDirect self)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- output()
C++ Interface: output(ReMutexDirect self, ostream out)
- /**
This method is declared virtual in MutexDebug, but non-virtual in
ReMutexDirect.
*/
- release()
C++ Interface: release(ReMutexDirect self)
- /**
Releases the reMutex. It is an error to call this if the reMutex was not
already locked.
This method is considered const so that you can lock and unlock const
reMutexes, mainly to allow thread-safe access to otherwise const data.
*/
- setName()
C++ Interface: set_name(const ReMutexDirect self, str name)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- set_name()
C++ Interface: set_name(const ReMutexDirect self, str name)
- /**
The mutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- tryAcquire()
C++ Interface: try_acquire(ReMutexDirect self) try_acquire(ReMutexDirect self, Thread current_thread)
- /**
Returns immediately, with a true value indicating the mutex has been
acquired, and false indicating it has not.
@deprecated Python users should use acquire(False), C++ users try_lock()
*/
- /**
Returns immediately, with a true value indicating the mutex has been
acquired, and false indicating it has not.
@deprecated Python users should use acquire(False), C++ users try_lock()
*/
- try_acquire()
C++ Interface: try_acquire(ReMutexDirect self) try_acquire(ReMutexDirect self, Thread current_thread)
- /**
Returns immediately, with a true value indicating the mutex has been
acquired, and false indicating it has not.
@deprecated Python users should use acquire(False), C++ users try_lock()
*/
- /**
Returns immediately, with a true value indicating the mutex has been
acquired, and false indicating it has not.
@deprecated Python users should use acquire(False), C++ users try_lock()
*/