PNMBrush

from panda3d.core import PNMBrush
class PNMBrush

Bases: ReferenceCount

This class is used to control the shape and color of the drawing operations performed by a PNMPainter object.

Normally, you don’t create a PNMBrush directly; instead, use one of the static PNMBrush::make_*() methods provided here.

A PNMBrush is used to draw the border of a polygon or rectangle, as well as for filling its interior. When it is used to draw a border, the brush is “smeared” over the border; when it is used to fill the interior, it is tiled through the interior.

Inheritance diagram

Inheritance diagram of PNMBrush

BEAdd = 4
BEBlend = 1
BEDarken = 2
BELighten = 3
BESet = 0
BE_add = 4
BE_blend = 1
BE_darken = 2
BE_lighten = 3
BE_set = 0
__init__(*args, **kwargs)
makeImage()

C++ Interface: make_image(const PNMImage image, float xc, float yc, int effect)

/**
  • Returns a new brush that paints with the indicated image. xc and yc

  • indicate the pixel in the center of the brush.

  • The brush makes a copy of the image; it is safe to deallocate or modify the

  • image after making this call.

*/

makePixel()

C++ Interface: make_pixel(const LVecBase4f color, int effect)

/**
  • Returns a new brush that paints a single pixel of the indicated color on a

  • border, or paints a solid color in an interior.

*/

makeSpot()

C++ Interface: make_spot(const LVecBase4f color, float radius, bool fuzzy, int effect)

/**
  • Returns a new brush that paints a spot of the indicated color and radius.

  • If fuzzy is true, the spot is fuzzy; otherwise, it is hard-edged.

*/

makeTransparent()

C++ Interface: make_transparent()

/**
  • Returns a new brush that does not paint anything. Can be used as either a

  • pen or a fill brush to make borderless or unfilled shapes, respectively.

*/

make_image()

C++ Interface: make_image(const PNMImage image, float xc, float yc, int effect)

/**
  • Returns a new brush that paints with the indicated image. xc and yc

  • indicate the pixel in the center of the brush.

  • The brush makes a copy of the image; it is safe to deallocate or modify the

  • image after making this call.

*/

make_pixel()

C++ Interface: make_pixel(const LVecBase4f color, int effect)

/**
  • Returns a new brush that paints a single pixel of the indicated color on a

  • border, or paints a solid color in an interior.

*/

make_spot()

C++ Interface: make_spot(const LVecBase4f color, float radius, bool fuzzy, int effect)

/**
  • Returns a new brush that paints a spot of the indicated color and radius.

  • If fuzzy is true, the spot is fuzzy; otherwise, it is hard-edged.

*/

make_transparent()

C++ Interface: make_transparent()

/**
  • Returns a new brush that does not paint anything. Can be used as either a

  • pen or a fill brush to make borderless or unfilled shapes, respectively.

*/