QueuedConnectionReader
from panda3d.net import QueuedConnectionReader
- class QueuedConnectionReader
Bases:
ConnectionReader
,QueuedReturn_NetDatagram
This flavor of ConnectionReader will read from its sockets and queue up all of the datagrams read for later receipt by the client code. This class is useful for client code that doesn’t want to deal with threading and is willing to poll for datagrams at its convenience.
Inheritance diagram
- __init__(*args, **kwargs)
- dataAvailable()
C++ Interface: data_available(const QueuedConnectionReader self)
- /**
Returns true if a datagram is available on the queue; call get_data() to
extract the datagram.
*/
- data_available()
C++ Interface: data_available(const QueuedConnectionReader self)
- /**
Returns true if a datagram is available on the queue; call get_data() to
extract the datagram.
*/
- getData()
C++ Interface: get_data(const QueuedConnectionReader self, NetDatagram result) get_data(const QueuedConnectionReader self, Datagram result)
- /**
If a previous call to data_available() returned true, this function will
return the datagram that has become available.
The return value is true if a datagram was successfully returned, or false
if there was, in fact, no datagram available. (This may happen if there
are multiple threads accessing the QueuedConnectionReader).
*/
- /**
This flavor of QueuedConnectionReader::get_data(), works like the other,
except that it only fills a Datagram object, not a NetDatagram object.
This means that the Datagram cannot be queried for its source Connection
and/or NetAddress, but it is useful in all other respects.
*/
- get_data()
C++ Interface: get_data(const QueuedConnectionReader self, NetDatagram result) get_data(const QueuedConnectionReader self, Datagram result)
- /**
If a previous call to data_available() returned true, this function will
return the datagram that has become available.
The return value is true if a datagram was successfully returned, or false
if there was, in fact, no datagram available. (This may happen if there
are multiple threads accessing the QueuedConnectionReader).
*/
- /**
This flavor of QueuedConnectionReader::get_data(), works like the other,
except that it only fills a Datagram object, not a NetDatagram object.
This means that the Datagram cannot be queried for its source Connection
and/or NetAddress, but it is useful in all other respects.
*/
- upcastToConnectionReader()
C++ Interface: upcast_to_ConnectionReader(const QueuedConnectionReader self)
upcast from QueuedConnectionReader to ConnectionReader
- upcastToQueuedReturnNetDatagram()
C++ Interface: upcast_to_QueuedReturn_NetDatagram(const QueuedConnectionReader self)
upcast from QueuedConnectionReader to QueuedReturn< NetDatagram >
- upcast_to_ConnectionReader()
C++ Interface: upcast_to_ConnectionReader(const QueuedConnectionReader self)
upcast from QueuedConnectionReader to ConnectionReader
- upcast_to_QueuedReturn_NetDatagram()
C++ Interface: upcast_to_QueuedReturn_NetDatagram(const QueuedConnectionReader self)
upcast from QueuedConnectionReader to QueuedReturn< NetDatagram >