BulletPersistentManifold
from panda3d.bullet import BulletPersistentManifold
- class BulletPersistentManifold
Bases:
DTOOL_SUPER_BASE
Inheritance diagram
- __init__(*args, **kwargs)
- contact_breaking_threshold
- contact_processing_threshold
- getContactBreakingThreshold()
C++ Interface: get_contact_breaking_threshold(BulletPersistentManifold self)
- /**
*/
- getContactProcessingThreshold()
C++ Interface: get_contact_processing_threshold(BulletPersistentManifold self)
- /**
*/
- getManifoldPoint()
C++ Interface: get_manifold_point(BulletPersistentManifold self, int idx)
- /**
*/
- getManifoldPoints()
- getNumManifoldPoints()
C++ Interface: get_num_manifold_points(BulletPersistentManifold self)
- /**
*/
- get_contact_breaking_threshold()
C++ Interface: get_contact_breaking_threshold(BulletPersistentManifold self)
- /**
*/
- get_contact_processing_threshold()
C++ Interface: get_contact_processing_threshold(BulletPersistentManifold self)
- /**
*/
- get_manifold_point()
C++ Interface: get_manifold_point(BulletPersistentManifold self, int idx)
- /**
*/
- get_manifold_points()
- get_num_manifold_points()
C++ Interface: get_num_manifold_points(BulletPersistentManifold self)
- /**
*/
- manifold_points
- node0
- node1