EggSwitchCondition
from panda3d.egg import EggSwitchCondition
- class EggSwitchCondition
Bases:
EggObject
This corresponds to a <SwitchCondition> entry within a group. It indicates the condition at which a level-of-detail is switched in or out. This is actually an abstract base class for potentially any number of specific different kinds of switching conditions; presently, only a <Distance> type is actually supported.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()
- makeCopy()
C++ Interface: make_copy(EggSwitchCondition self)
- make_copy()
C++ Interface: make_copy(EggSwitchCondition self)
- transform()
C++ Interface: transform(const EggSwitchCondition self, const LMatrix4d mat)
- write()
C++ Interface: write(EggSwitchCondition self, ostream out, int indent_level)