AnimChannelScalarDynamic
from panda3d.core import AnimChannelScalarDynamic
- class AnimChannelScalarDynamic
- Bases: - AnimChannel_ACScalarSwitchType- An animation channel that accepts a scalar each frame from some dynamic input provided by code. - This object operates in two modes: in explicit mode, the programmer should call set_value() each frame to indicate the new value; in implicit mode, the programmer should call set_value_node() to indicate the node whose X component will be copied to the scalar each frame. - Inheritance diagram - __init__(*args, **kwargs)
 - getClassType()
- C++ Interface: get_class_type() 
 - get_class_type()
- C++ Interface: get_class_type() 
 - setValue()
- C++ Interface: set_value(const AnimChannelScalarDynamic self, float value) - /**
- Explicitly sets the value. This will remove any node assigned via 
- set_value_node(). 
 - */ 
 
 - setValueNode()
- C++ Interface: set_value_node(const AnimChannelScalarDynamic self, PandaNode node) - /**
- Specifies a node whose transform will be queried each frame to implicitly 
- specify the transform of this joint. This will override the values set by 
- set_value(). 
 - */ 
 
 - set_value()
- C++ Interface: set_value(const AnimChannelScalarDynamic self, float value) - /**
- Explicitly sets the value. This will remove any node assigned via 
- set_value_node(). 
 - */ 
 
 - set_value_node()
- C++ Interface: set_value_node(const AnimChannelScalarDynamic self, PandaNode node) - /**
- Specifies a node whose transform will be queried each frame to implicitly 
- specify the transform of this joint. This will override the values set by 
- set_value(). 
 - */ 
 
 - value
 - value_node
 
