BulletHelper
from panda3d.bullet import BulletHelper
- class BulletHelper
Bases:
DTOOL_SUPER_BASE
Inheritance diagram
- __init__(*args, **kwargs)
- addSbIndexColumn()
C++ Interface: add_sb_index_column(const GeomVertexFormat format)
// Geom vertex data
- /**
*/
- add_sb_index_column()
C++ Interface: add_sb_index_column(const GeomVertexFormat format)
// Geom vertex data
- /**
*/
- fromCollisionSolids()
C++ Interface: from_collision_solids(NodePath np, bool clear)
// Collision shapes
- /**
*/
- from_collision_solids()
C++ Interface: from_collision_solids(NodePath np, bool clear)
// Collision shapes
- /**
*/
- makeGeomFromFaces()
C++ Interface: make_geom_from_faces(BulletSoftBodyNode node, const GeomVertexFormat format, bool two_sided)
// Geom utils
- /**
*/
- makeGeomFromLinks()
C++ Interface: make_geom_from_links(BulletSoftBodyNode node, const GeomVertexFormat format)
- /**
*/
- makeTexcoordsForPatch()
C++ Interface: make_texcoords_for_patch(Geom geom, int resx, int resy)
- /**
*/
- make_geom_from_faces()
C++ Interface: make_geom_from_faces(BulletSoftBodyNode node, const GeomVertexFormat format, bool two_sided)
// Geom utils
- /**
*/
- make_geom_from_links()
C++ Interface: make_geom_from_links(BulletSoftBodyNode node, const GeomVertexFormat format)
- /**
*/
- make_texcoords_for_patch()
C++ Interface: make_texcoords_for_patch(Geom geom, int resx, int resy)
- /**
*/
- sb_flip = sb_flip
- sb_index = sb_index