BulletHelper

from panda3d.bullet import BulletHelper
class BulletHelper

Bases: DTOOL_SUPER_BASE

Inheritance diagram

Inheritance diagram of BulletHelper

__init__(*args, **kwargs)
addSbFlipColumn()

C++ Interface: add_sb_flip_column(const GeomVertexFormat format)

/**

*/

addSbIndexColumn()

C++ Interface: add_sb_index_column(const GeomVertexFormat format)

// Geom vertex data

/**

*/

add_sb_flip_column()

C++ Interface: add_sb_flip_column(const GeomVertexFormat format)

/**

*/

add_sb_index_column()

C++ Interface: add_sb_index_column(const GeomVertexFormat format)

// Geom vertex data

/**

*/

fromCollisionSolids()

C++ Interface: from_collision_solids(NodePath np, bool clear)

// Collision shapes

/**

*/

from_collision_solids()

C++ Interface: from_collision_solids(NodePath np, bool clear)

// Collision shapes

/**

*/

getSbFlip()

C++ Interface: get_sb_flip()

/**

*/

getSbIndex()

C++ Interface: get_sb_index()

// Internal names

// Internal names

/**

*/

get_sb_flip()

C++ Interface: get_sb_flip()

/**

*/

get_sb_index()

C++ Interface: get_sb_index()

// Internal names

// Internal names

/**

*/

makeGeomFromFaces()

C++ Interface: make_geom_from_faces(BulletSoftBodyNode node, const GeomVertexFormat format, bool two_sided)

// Geom utils

/**

*/

C++ Interface: make_geom_from_links(BulletSoftBodyNode node, const GeomVertexFormat format)

/**

*/

makeTexcoordsForPatch()

C++ Interface: make_texcoords_for_patch(Geom geom, int resx, int resy)

/**

*/

make_geom_from_faces()

C++ Interface: make_geom_from_faces(BulletSoftBodyNode node, const GeomVertexFormat format, bool two_sided)

// Geom utils

/**

*/

C++ Interface: make_geom_from_links(BulletSoftBodyNode node, const GeomVertexFormat format)

/**

*/

make_texcoords_for_patch()

C++ Interface: make_texcoords_for_patch(Geom geom, int resx, int resy)

/**

*/

sb_flip = sb_flip
sb_index = sb_index