EggSurface
from panda3d.egg import EggSurface
- class EggSurface
- Bases: - EggPrimitive- A parametric surface of some kind. See EggNurbsSurface. - Inheritance diagram - __init__(*args, **kwargs)
 - getClassType()
- C++ Interface: get_class_type() 
 - getUSubdiv()
- C++ Interface: get_u_subdiv(EggSurface self) - /**
- Returns the requested number of subdivisions in the U direction, or 0 if no 
- particular subdivisions have been requested. 
 - */ 
 
 - getVSubdiv()
- C++ Interface: get_v_subdiv(EggSurface self) - /**
- Returns the requested number of subdivisions in the U direction, or 0 if no 
- particular subdivisions have been requested. 
 - */ 
 
 - get_class_type()
- C++ Interface: get_class_type() 
 - get_u_subdiv()
- C++ Interface: get_u_subdiv(EggSurface self) - /**
- Returns the requested number of subdivisions in the U direction, or 0 if no 
- particular subdivisions have been requested. 
 - */ 
 
 - get_v_subdiv()
- C++ Interface: get_v_subdiv(EggSurface self) - /**
- Returns the requested number of subdivisions in the U direction, or 0 if no 
- particular subdivisions have been requested. 
 - */ 
 
 - setUSubdiv()
- C++ Interface: set_u_subdiv(const EggSurface self, int subdiv) - /**
- Sets the number of subdivisions in the U direction that will be requested 
- across the surface. (This doesn’t necessary guarantee that this number of 
- subdivisions will be made; it’s just a hint to any surface renderer or 
- quick tesselator.) Set the number to 0 to disable the hint. 
 - */ 
 
 - setVSubdiv()
- C++ Interface: set_v_subdiv(const EggSurface self, int subdiv) - /**
- Sets the number of subdivisions in the U direction that will be requested 
- across the surface. (This doesn’t necessary guarantee that this number of 
- subdivisions will be made; it’s just a hint to any surface renderer or 
- quick tesselator.) Set the number to 0 to disable the hint. 
 - */ 
 
 - set_u_subdiv()
- C++ Interface: set_u_subdiv(const EggSurface self, int subdiv) - /**
- Sets the number of subdivisions in the U direction that will be requested 
- across the surface. (This doesn’t necessary guarantee that this number of 
- subdivisions will be made; it’s just a hint to any surface renderer or 
- quick tesselator.) Set the number to 0 to disable the hint. 
 - */ 
 
 - set_v_subdiv()
- C++ Interface: set_v_subdiv(const EggSurface self, int subdiv) - /**
- Sets the number of subdivisions in the U direction that will be requested 
- across the surface. (This doesn’t necessary guarantee that this number of 
- subdivisions will be made; it’s just a hint to any surface renderer or 
- quick tesselator.) Set the number to 0 to disable the hint. 
 - */ 
 
 
