CollisionHandler
from panda3d.core import CollisionHandler
- class CollisionHandler
Bases:
TypedReferenceCount
The abstract interface to a number of classes that decide what to do when a collision is detected. One of these must be assigned to the CollisionTraverser that is processing collisions in order to specify how to dispatch detected collisions.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()