AntialiasAttrib
from panda3d.core import AntialiasAttrib
- class AntialiasAttrib
- Bases: - RenderAttrib- Specifies whether or how to enable antialiasing, if supported by the backend renderer. - Inheritance diagram - MAuto = 31
 - MBetter = 64
 - MDontCare = 96
 - MFaster = 32
 - MLine = 2
 - MMultisample = 8
 - MNone = 0
 - MPoint = 1
 - MPolygon = 4
 - MTypeMask = 31
 - M_auto = 31
 - M_better = 64
 - M_dont_care = 96
 - M_faster = 32
 - M_line = 2
 - M_multisample = 8
 - M_none = 0
 - M_point = 1
 - M_polygon = 4
 - M_type_mask = 31
 - __init__(*args, **kwargs)
 - class_slot = 2
 - getClassSlot()
- C++ Interface: get_class_slot() 
 - getClassType()
- C++ Interface: get_class_type() 
 - getMode()
- C++ Interface: get_mode(AntialiasAttrib self) - /**
- Returns the specified antialias mode. 
 - */ 
 
 - getModeQuality()
- C++ Interface: get_mode_quality(AntialiasAttrib self) - /**
- Returns the specified antialias mode, with the type bits masked out. This 
- therefore indicates only the requested quality settings: one of M_faster, 
- M_better, M_dont_care, or zero (unspecified). 
 - */ 
 
 - getModeType()
- C++ Interface: get_mode_type(AntialiasAttrib self) - /**
- Returns the specified antialias mode, with the quality bits masked out. 
- This therefore indicates only the requested type of antialiasing: M_none, 
- M_auto, or some specific combination. 
 - */ 
 
 - get_class_slot()
- C++ Interface: get_class_slot() 
 - get_class_type()
- C++ Interface: get_class_type() 
 - get_mode()
- C++ Interface: get_mode(AntialiasAttrib self) - /**
- Returns the specified antialias mode. 
 - */ 
 
 - get_mode_quality()
- C++ Interface: get_mode_quality(AntialiasAttrib self) - /**
- Returns the specified antialias mode, with the type bits masked out. This 
- therefore indicates only the requested quality settings: one of M_faster, 
- M_better, M_dont_care, or zero (unspecified). 
 - */ 
 
 - get_mode_type()
- C++ Interface: get_mode_type(AntialiasAttrib self) - /**
- Returns the specified antialias mode, with the quality bits masked out. 
- This therefore indicates only the requested type of antialiasing: M_none, 
- M_auto, or some specific combination. 
 - */ 
 
 - make()
- C++ Interface: make(int mode) - /**
- Constructs a new AntialiasAttrib object. 
- The mode should be either M_none, M_auto, or a union of any or all of 
- M_point, M_line, M_polygon, and M_multisample. Also, in addition to the 
- above choices, it may include either of M_better of M_faster to specify a 
- performance/quality tradeoff hint. 
- If M_none is specified, no antialiasing is performed. 
- If M_multisample is specified, it means to use the special framebuffer 
- multisample bits for antialiasing, if it is available. If so, the M_point, 
- M_line, and M_polygon modes are ignored. This advanced antialiasing mode 
- is only available on certain graphics hardware. If it is not available, 
- the M_multisample bit is ignored (and the other modes may be used instead, 
- if specified). 
- M_point, M_line, and/or M_polygon specify per-primitive smoothing. When 
- enabled, M_point and M_line may force transparency on. M_polygon requires 
- a frame buffer that includes an alpha channel, and it works best if the 
- primitives are sorted front-to-back. 
- If M_auto is specified, M_multisample is selected if it is available, 
- otherwise M_polygon is selected, unless drawing lines or points, in which 
- case M_line or M_point is selected (these two generally produce better 
- results than M_multisample) 
 - */ 
 
 - makeDefault()
- C++ Interface: make_default() - /**
- Returns a RenderAttrib that corresponds to whatever the standard default 
- properties for render attributes of this type ought to be. 
 - */ 
 
 - make_default()
- C++ Interface: make_default() - /**
- Returns a RenderAttrib that corresponds to whatever the standard default 
- properties for render attributes of this type ought to be. 
 - */ 
 
 - mode
 - mode_quality
 - mode_type
 
