NodeVertexTransform

from panda3d.core import NodeVertexTransform
class NodeVertexTransform

Bases: VertexTransform

This VertexTransform gets its matrix from the Transform stored on a node. It can also compose its node’s transform with another VertexTransform, allowing you to build up a chain of NodeVertexTransforms that represent a list of composed matrices.

Inheritance diagram

Inheritance diagram of NodeVertexTransform

__init__(*args, **kwargs)
getClassType()

C++ Interface: get_class_type()

getNode()

C++ Interface: get_node(NodeVertexTransform self)

/**
  • Returns the PandaNode whose transform supplies this object.

*/

getPrev()

C++ Interface: get_prev(NodeVertexTransform self)

/**
  • Returns the VertexTransform object whose matrix will be composed with the

  • result of this node’s transform.

*/

get_class_type()

C++ Interface: get_class_type()

get_node()

C++ Interface: get_node(NodeVertexTransform self)

/**
  • Returns the PandaNode whose transform supplies this object.

*/

get_prev()

C++ Interface: get_prev(NodeVertexTransform self)

/**
  • Returns the VertexTransform object whose matrix will be composed with the

  • result of this node’s transform.

*/

node
prev