NodeVertexTransform
from panda3d.core import NodeVertexTransform
- class NodeVertexTransform
Bases:
VertexTransform
This VertexTransform gets its matrix from the Transform stored on a node. It can also compose its node’s transform with another VertexTransform, allowing you to build up a chain of NodeVertexTransforms that represent a list of composed matrices.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- getNode()
C++ Interface: get_node(NodeVertexTransform self)
- /**
Returns the PandaNode whose transform supplies this object.
*/
- getPrev()
C++ Interface: get_prev(NodeVertexTransform self)
- /**
Returns the VertexTransform object whose matrix will be composed with the
result of this node’s transform.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_node()
C++ Interface: get_node(NodeVertexTransform self)
- /**
Returns the PandaNode whose transform supplies this object.
*/
- get_prev()
C++ Interface: get_prev(NodeVertexTransform self)
- /**
Returns the VertexTransform object whose matrix will be composed with the
result of this node’s transform.
*/
- node
- prev