MouseSubregion
from panda3d.core import MouseSubregion
- class MouseSubregion
- Bases: - MouseInterfaceNode- The MouseSubregion object scales the mouse inputs from within a rectangular region of the screen, as if they were the full-screen inputs. - If you choose your MouseSubregion coordinates to exactly match a DisplayRegion within your window, you end up with a virtual mouse within your DisplayRegion. - Inheritance diagram - __init__(*args, **kwargs)
 - getBottom()
- C++ Interface: get_bottom(MouseSubregion self) - /**
- Retrieves the y coordinate of the bottom edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - getClassType()
- C++ Interface: get_class_type() 
 - getLeft()
- C++ Interface: get_left(MouseSubregion self) - /**
- Retrieves the x coordinate of the left edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - getRight()
- C++ Interface: get_right(MouseSubregion self) - /**
- Retrieves the x coordinate of the right edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - getTop()
- C++ Interface: get_top(MouseSubregion self) - /**
- Retrieves the y coordinate of the top edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - get_bottom()
- C++ Interface: get_bottom(MouseSubregion self) - /**
- Retrieves the y coordinate of the bottom edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - get_class_type()
- C++ Interface: get_class_type() 
 - get_left()
- C++ Interface: get_left(MouseSubregion self) - /**
- Retrieves the x coordinate of the left edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - get_right()
- C++ Interface: get_right(MouseSubregion self) - /**
- Retrieves the x coordinate of the right edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - get_top()
- C++ Interface: get_top(MouseSubregion self) - /**
- Retrieves the y coordinate of the top edge of the rectangle within the 
- window. This number will be in the range [0..1]. 
 - */ 
 
 - setDimensions()
- C++ Interface: set_dimensions(const MouseSubregion self, float l, float r, float b, float t) - /**
- Changes the region of the window in which the mouse is considered to be 
- active. The parameters are identical to those for a DisplayRegion: they 
- range from 0 to 1, where 0,0 is the lower left corner and 1,1 is the upper 
- right; (0, 1, 0, 1) represents the whole window. 
 - */ 
 
 - set_dimensions()
- C++ Interface: set_dimensions(const MouseSubregion self, float l, float r, float b, float t) - /**
- Changes the region of the window in which the mouse is considered to be 
- active. The parameters are identical to those for a DisplayRegion: they 
- range from 0 to 1, where 0,0 is the lower left corner and 1,1 is the upper 
- right; (0, 1, 0, 1) represents the whole window. 
 - */ 
 
 
