Randomizer
from panda3d.core import Randomizer
- class Randomizer
- Bases: - DTOOL_SUPER_BASE- A handy class to return random numbers. - Inheritance diagram - __init__(*args, **kwargs)
 - assign()
- C++ Interface: assign(const Randomizer self, const Randomizer copy) 
 - getNextSeed()
- C++ Interface: get_next_seed() - /**
- Returns a random seed value for the next global Randomizer object. 
 - */ 
 
 - getSeed()
- C++ Interface: get_seed(const Randomizer self) - /**
- Returns a unique seed value based on the seed value passed to this 
- Randomizer object (and on its current state). 
 - */ 
 
 - get_next_seed()
- C++ Interface: get_next_seed() - /**
- Returns a random seed value for the next global Randomizer object. 
 - */ 
 
 - get_seed()
- C++ Interface: get_seed(const Randomizer self) - /**
- Returns a unique seed value based on the seed value passed to this 
- Randomizer object (and on its current state). 
 - */ 
 
 - randomInt()
- C++ Interface: random_int(const Randomizer self, int range) - /**
- Returns a random integer in the range [0, range). 
 - */ 
 
 - randomReal()
- C++ Interface: random_real(const Randomizer self, double range) - /**
- Returns a random double in the range [0, range). 
 - */ 
 
 - randomRealUnit()
- C++ Interface: random_real_unit(const Randomizer self) - /**
- Returns a random double in the range [-0.5, 0.5). 
 - */ 
 
 - random_int()
- C++ Interface: random_int(const Randomizer self, int range) - /**
- Returns a random integer in the range [0, range). 
 - */ 
 
 
