BulletCharacterControllerNode
from panda3d.bullet import BulletCharacterControllerNode
- class BulletCharacterControllerNode
Bases:
Bases:
BulletBaseCharacterControllerNode
Inheritance diagram
- __init__(shape: BulletShape, step_height: float, name: str)
- do_jump()
- static get_class_type() panda3d.core.TypeHandle
- get_shape() BulletShape
- set_linear_movement(velocity: panda3d.core.LVector3, is_local: bool)
- property shape BulletShape