BaseForce

from panda3d.physics import BaseForce
class BaseForce

Bases: TypedReferenceCount

pure virtual base class for all forces that could POSSIBLY exist.

Inheritance diagram

Inheritance diagram of BaseForce

__init__(*args, **kwargs)
getActive()

C++ Interface: get_active(BaseForce self)

/**

*/

getClassType()

C++ Interface: get_class_type()

getForceNode()

C++ Interface: get_force_node(BaseForce self)

/**

*/

getForceNodePath()

C++ Interface: get_force_node_path(BaseForce self)

/**

*/

get_active()

C++ Interface: get_active(BaseForce self)

/**

*/

get_class_type()

C++ Interface: get_class_type()

get_force_node()

C++ Interface: get_force_node(BaseForce self)

/**

*/

get_force_node_path()

C++ Interface: get_force_node_path(BaseForce self)

/**

*/

isLinear()

C++ Interface: is_linear(BaseForce self)

is_linear()

C++ Interface: is_linear(BaseForce self)

output()

C++ Interface: output(BaseForce self, ostream out)

/**
  • Write a string representation of this instance to <out>.

*/

setActive()

C++ Interface: set_active(const BaseForce self, bool active)

/**

*/

set_active()

C++ Interface: set_active(const BaseForce self, bool active)

/**

*/

write()

C++ Interface: write(BaseForce self, ostream out, int indent_level)

/**
  • Write a string representation of this instance to <out>.

*/