LightMutexDirect
from panda3d.core import LightMutexDirect
- class LightMutexDirect
Bases:
DTOOL_SUPER_BASE
This class implements a lightweight Mutex by making direct calls to the underlying implementation layer. It doesn’t perform any debugging operations.
Inheritance diagram
- __init__(*args, **kwargs)
- acquire()
C++ Interface: acquire(LightMutexDirect self)
- /**
Grabs the lightMutex if it is available. If it is not available, blocks
until it becomes available, then grabs it. In either case, the function
does not return until the lightMutex is held; you should then call
unlock().
This method is considered const so that you can lock and unlock const
lightMutexes, mainly to allow thread-safe access to otherwise const data.
Also see LightMutexHolder.
*/
- clearName()
C++ Interface: clear_name(const LightMutexDirect self)
- /**
The lightMutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- clear_name()
C++ Interface: clear_name(const LightMutexDirect self)
- /**
The lightMutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- debugIsLocked()
C++ Interface: debug_is_locked(LightMutexDirect self)
- /**
Returns true if the current thread has locked the LightMutex, false
otherwise. This method is only intended for use in debugging, hence the
method name; in the LightMutexDirect case, it always returns true, since
there’s not a reliable way to determine this otherwise.
*/
- debug_is_locked()
C++ Interface: debug_is_locked(LightMutexDirect self)
- /**
Returns true if the current thread has locked the LightMutex, false
otherwise. This method is only intended for use in debugging, hence the
method name; in the LightMutexDirect case, it always returns true, since
there’s not a reliable way to determine this otherwise.
*/
- getName()
C++ Interface: get_name(LightMutexDirect self)
- /**
The lightMutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- get_name()
C++ Interface: get_name(LightMutexDirect self)
- /**
The lightMutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- hasName()
C++ Interface: has_name(LightMutexDirect self)
- /**
The lightMutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- has_name()
C++ Interface: has_name(LightMutexDirect self)
- /**
The lightMutex name is only defined when compiling in DEBUG_THREADS mode.
*/
- output()
C++ Interface: output(LightMutexDirect self, ostream out)
- /**
This method is declared virtual in LightMutexDebug, but non-virtual in
LightMutexDirect.
*/
- release()
C++ Interface: release(LightMutexDirect self)
- /**
Releases the lightMutex. It is an error to call this if the lightMutex was
not already locked.
This method is considered const so that you can lock and unlock const
lightMutexes, mainly to allow thread-safe access to otherwise const data.
*/