Connection
from panda3d.net import Connection
- class Connection
Bases:
ReferenceCount
Represents a single TCP or UDP socket for input or output.
Inheritance diagram
- __init__(*args, **kwargs)
- considerFlush()
C++ Interface: consider_flush(const Connection self)
- /**
Sends the most recently queued TCP datagram(s) if enough time has elapsed.
This only has meaning if set_collect_tcp() has been set to true.
*/
- consider_flush()
C++ Interface: consider_flush(const Connection self)
- /**
Sends the most recently queued TCP datagram(s) if enough time has elapsed.
This only has meaning if set_collect_tcp() has been set to true.
*/
- flush()
C++ Interface: flush(const Connection self)
- /**
Sends the most recently queued TCP datagram(s) now. This only has meaning
if set_collect_tcp() has been set to true.
*/
- getAddress()
C++ Interface: get_address(Connection self)
- /**
Returns the address bound to this connection, if it is a TCP connection.
*/
- getCollectTcp()
C++ Interface: get_collect_tcp(Connection self)
- /**
Returns the current setting of “collect-tcp” mode. See set_collect_tcp().
*/
- getCollectTcpInterval()
C++ Interface: get_collect_tcp_interval(Connection self)
- /**
Returns the interval in time, in seconds, for which to hold TCP packets
before sending all of the recently received packets at once. This only has
meaning if “collect-tcp” mode is enabled; see set_collect_tcp().
*/
- getManager()
C++ Interface: get_manager(Connection self)
- /**
Returns a pointer to the ConnectionManager object that serves this
connection.
*/
- getSocket()
C++ Interface: get_socket(Connection self)
- /**
Returns the internal Socket_IP that defines the connection.
*/
- get_address()
C++ Interface: get_address(Connection self)
- /**
Returns the address bound to this connection, if it is a TCP connection.
*/
- get_collect_tcp()
C++ Interface: get_collect_tcp(Connection self)
- /**
Returns the current setting of “collect-tcp” mode. See set_collect_tcp().
*/
- get_collect_tcp_interval()
C++ Interface: get_collect_tcp_interval(Connection self)
- /**
Returns the interval in time, in seconds, for which to hold TCP packets
before sending all of the recently received packets at once. This only has
meaning if “collect-tcp” mode is enabled; see set_collect_tcp().
*/
- get_manager()
C++ Interface: get_manager(Connection self)
- /**
Returns a pointer to the ConnectionManager object that serves this
connection.
*/
- get_socket()
C++ Interface: get_socket(Connection self)
- /**
Returns the internal Socket_IP that defines the connection.
*/
- setCollectTcp()
C++ Interface: set_collect_tcp(const Connection self, bool collect_tcp)
- /**
Enables or disables “collect-tcp” mode. In this mode, individual TCP
packets are not sent immediately, but rather they are collected together
and accumulated to be sent periodically as one larger TCP packet. This
cuts down on overhead from the TCP/IP protocol, especially if many small
packets need to be sent on the same connection, but it introduces
additional latency (since packets must be held before they can be sent).
See set_collect_tcp_interval() to specify the interval of time for which to
hold packets before sending them.
If you enable this mode, you may also need to periodically call
consider_flush() to flush the queue if no packets have been sent recently.
*/
- setCollectTcpInterval()
C++ Interface: set_collect_tcp_interval(const Connection self, double interval)
- /**
Specifies the interval in time, in seconds, for which to hold TCP packets
before sending all of the recently received packets at once. This only has
meaning if “collect-tcp” mode is enabled; see set_collect_tcp().
*/
- setIpTimeToLive()
C++ Interface: set_ip_time_to_live(const Connection self, int ttl)
- /**
Sets IP time-to-live.
*/
- setIpTypeOfService()
C++ Interface: set_ip_type_of_service(const Connection self, int tos)
- /**
Sets IP type-of-service and precedence.
*/
- setKeepAlive()
C++ Interface: set_keep_alive(const Connection self, bool flag)
- /**
Sets whether the connection is periodically tested to see if it is still
alive.
*/
- setLinger()
C++ Interface: set_linger(const Connection self, bool flag, double time)
// Socket options. void set_nonblock(bool flag);
- /**
Sets the time to linger on close if data is present. If flag is false,
when you close a socket with data available the system attempts to deliver
the data to the peer (the default behavior). If flag is false but time is
zero, the system discards any undelivered data when you close the socket.
If flag is false but time is nonzero, the system waits up to time seconds
to deliver the data.
*/
- setMaxSegment()
C++ Interface: set_max_segment(const Connection self, int size)
- /**
Sets the maximum segment size.
*/
- setNoDelay()
C++ Interface: set_no_delay(const Connection self, bool flag)
- /**
If flag is true, this disables the Nagle algorithm, and prevents delaying
of send to coalesce packets.
*/
- setRecvBufferSize()
C++ Interface: set_recv_buffer_size(const Connection self, int size)
- /**
Sets the size of the receive buffer, in bytes.
*/
- setReuseAddr()
C++ Interface: set_reuse_addr(const Connection self, bool flag)
- /**
Sets whether local address reuse is allowed.
*/
- setSendBufferSize()
C++ Interface: set_send_buffer_size(const Connection self, int size)
- /**
Sets the size of the send buffer, in bytes.
*/
- set_collect_tcp()
C++ Interface: set_collect_tcp(const Connection self, bool collect_tcp)
- /**
Enables or disables “collect-tcp” mode. In this mode, individual TCP
packets are not sent immediately, but rather they are collected together
and accumulated to be sent periodically as one larger TCP packet. This
cuts down on overhead from the TCP/IP protocol, especially if many small
packets need to be sent on the same connection, but it introduces
additional latency (since packets must be held before they can be sent).
See set_collect_tcp_interval() to specify the interval of time for which to
hold packets before sending them.
If you enable this mode, you may also need to periodically call
consider_flush() to flush the queue if no packets have been sent recently.
*/
- set_collect_tcp_interval()
C++ Interface: set_collect_tcp_interval(const Connection self, double interval)
- /**
Specifies the interval in time, in seconds, for which to hold TCP packets
before sending all of the recently received packets at once. This only has
meaning if “collect-tcp” mode is enabled; see set_collect_tcp().
*/
- set_ip_time_to_live()
C++ Interface: set_ip_time_to_live(const Connection self, int ttl)
- /**
Sets IP time-to-live.
*/
- set_ip_type_of_service()
C++ Interface: set_ip_type_of_service(const Connection self, int tos)
- /**
Sets IP type-of-service and precedence.
*/
- set_keep_alive()
C++ Interface: set_keep_alive(const Connection self, bool flag)
- /**
Sets whether the connection is periodically tested to see if it is still
alive.
*/
- set_linger()
C++ Interface: set_linger(const Connection self, bool flag, double time)
// Socket options. void set_nonblock(bool flag);
- /**
Sets the time to linger on close if data is present. If flag is false,
when you close a socket with data available the system attempts to deliver
the data to the peer (the default behavior). If flag is false but time is
zero, the system discards any undelivered data when you close the socket.
If flag is false but time is nonzero, the system waits up to time seconds
to deliver the data.
*/
- set_max_segment()
C++ Interface: set_max_segment(const Connection self, int size)
- /**
Sets the maximum segment size.
*/
- set_no_delay()
C++ Interface: set_no_delay(const Connection self, bool flag)
- /**
If flag is true, this disables the Nagle algorithm, and prevents delaying
of send to coalesce packets.
*/
- set_recv_buffer_size()
C++ Interface: set_recv_buffer_size(const Connection self, int size)
- /**
Sets the size of the receive buffer, in bytes.
*/