SequenceNode
from panda3d.core import SequenceNode
- class SequenceNode
Bases:
SelectiveChildNode
,AnimInterface
A node that automatically cycles through rendering each one of its children according to its frame rate.
Inheritance diagram
- __init__(*args, **kwargs)
- frame_rate
- getClassType()
C++ Interface: get_class_type()
- getNumFrames()
C++ Interface: get_num_frames(SequenceNode self)
- /**
Returns the number of frames in the animation. This is a property of the
animation and may not be directly adjusted by the user (although it may
change without warning with certain kinds of animations, since this is a
virtual method that may be overridden).
*/
- get_class_type()
C++ Interface: get_class_type()
- get_num_frames()
C++ Interface: get_num_frames(SequenceNode self)
- /**
Returns the number of frames in the animation. This is a property of the
animation and may not be directly adjusted by the user (although it may
change without warning with certain kinds of animations, since this is a
virtual method that may be overridden).
*/
- setFrameRate()
C++ Interface: set_frame_rate(const SequenceNode self, double frame_rate)
- /**
Changes the advertised frame rate of the SequenceNode. This can be used in
conjunction with get_play_rate() to change the effective frame rate of the
node.
*/
- set_frame_rate()
C++ Interface: set_frame_rate(const SequenceNode self, double frame_rate)
- /**
Changes the advertised frame rate of the SequenceNode. This can be used in
conjunction with get_play_rate() to change the effective frame rate of the
node.
*/
- upcastToAnimInterface()
C++ Interface: upcast_to_AnimInterface(const SequenceNode self)
upcast from SequenceNode to AnimInterface
- upcastToSelectiveChildNode()
C++ Interface: upcast_to_SelectiveChildNode(const SequenceNode self)
upcast from SequenceNode to SelectiveChildNode
- upcast_to_AnimInterface()
C++ Interface: upcast_to_AnimInterface(const SequenceNode self)
upcast from SequenceNode to AnimInterface
- upcast_to_SelectiveChildNode()
C++ Interface: upcast_to_SelectiveChildNode(const SequenceNode self)
upcast from SequenceNode to SelectiveChildNode