PointParticleRenderer
from panda3d.physics import PointParticleRenderer
- class PointParticleRenderer
Bases:
BaseParticleRenderer
Inheritance diagram
- PPBLENDLIFE = 1
- PPBLENDVEL = 2
- PPONECOLOR = 0
- PP_BLEND_LIFE = 1
- PP_BLEND_VEL = 2
- PP_ONE_COLOR = 0
- __init__(*args, **kwargs)
- setEndColor()
C++ Interface: set_end_color(const PointParticleRenderer self, const LVecBase4f ec)
/**
*/
- setPointSize()
C++ Interface: set_point_size(const PointParticleRenderer self, float point_size)
/**
*/
- setStartColor()
C++ Interface: set_start_color(const PointParticleRenderer self, const LVecBase4f sc)
/**
*/
- set_blend_method()
C++ Interface: set_blend_method(const PointParticleRenderer self, int bm)
/**
*/
- set_end_color()
C++ Interface: set_end_color(const PointParticleRenderer self, const LVecBase4f ec)
/**
*/