CollisionBox
from panda3d.core import CollisionBox
- class CollisionBox
- Bases: - CollisionSolid- A cuboid collision volume or object. - Inheritance diagram - __init__(*args, **kwargs)
 - center
 - dimensions
 - getClassType()
- C++ Interface: get_class_type() 
 - getNumPlanes()
- C++ Interface: get_num_planes(CollisionBox self) - /**
- Returns 6: the number of faces of a rectangular solid. 
 - */ 
 
 - getNumPoints()
- C++ Interface: get_num_points(CollisionBox self) - /**
- Returns 8: the number of vertices of a rectangular solid. 
 - */ 
 
 - getPlane()
- C++ Interface: get_plane(CollisionBox self, int n) - /**
- Returns the nth face of the rectangular solid. 
 - */ 
 
 - getPoint()
- C++ Interface: get_point(CollisionBox self, int n) - /**
- Returns the nth vertex of the OBB. 
 - */ 
 
 - getPointAabb()
- C++ Interface: get_point_aabb(CollisionBox self, int n) - /**
- Returns the nth vertex of the Axis Aligned Bounding Box. 
 - */ 
 
 - get_class_type()
- C++ Interface: get_class_type() 
 - get_num_planes()
- C++ Interface: get_num_planes(CollisionBox self) - /**
- Returns 6: the number of faces of a rectangular solid. 
 - */ 
 
 - get_num_points()
- C++ Interface: get_num_points(CollisionBox self) - /**
- Returns 8: the number of vertices of a rectangular solid. 
 - */ 
 
 - get_plane()
- C++ Interface: get_plane(CollisionBox self, int n) - /**
- Returns the nth face of the rectangular solid. 
 - */ 
 
 - get_point()
- C++ Interface: get_point(CollisionBox self, int n) - /**
- Returns the nth vertex of the OBB. 
 - */ 
 
 - get_point_aabb()
- C++ Interface: get_point_aabb(CollisionBox self, int n) - /**
- Returns the nth vertex of the Axis Aligned Bounding Box. 
 - */ 
 
 - max
 - min
 - setCenter()
- C++ Interface: set_center(const CollisionBox self, const LPoint3f center) set_center(const CollisionBox self, float x, float y, float z) 
 - setPlane()
- C++ Interface: set_plane(CollisionBox self, int n) - /**
- Creates the nth face of the rectangular solid. 
- @deprecated Same as get_plane(). 
 - */ 
 
 - set_center()
- C++ Interface: set_center(const CollisionBox self, const LPoint3f center) set_center(const CollisionBox self, float x, float y, float z) 
 
