EggAnimData
from panda3d.egg import EggAnimData
- class EggAnimData
Bases:
EggNode
A base class for EggSAnimData and EggXfmAnimData, which contain rows and columns of numbers.
Inheritance diagram
- __init__(*args, **kwargs)
- addData()
C++ Interface: add_data(const EggAnimData self, double value)
- /**
Adds a single element to the table.
*/
- add_data()
C++ Interface: add_data(const EggAnimData self, double value)
- /**
Adds a single element to the table.
*/
- clearData()
C++ Interface: clear_data(const EggAnimData self)
- /**
Removes all data and empties the table.
*/
- clear_data()
C++ Interface: clear_data(const EggAnimData self)
- /**
Removes all data and empties the table.
*/
- getClassType()
C++ Interface: get_class_type()
- getFps()
C++ Interface: get_fps(EggAnimData self)
- /**
This is only valid if has_fps() returns true.
*/
- getSize()
C++ Interface: get_size(EggAnimData self)
- /**
Returns the number of elements in the table.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_fps()
C++ Interface: get_fps(EggAnimData self)
- /**
This is only valid if has_fps() returns true.
*/
- get_size()
C++ Interface: get_size(EggAnimData self)
- /**
Returns the number of elements in the table.
*/