VideoTexture
from panda3d.core import VideoTexture
- class VideoTexture
Bases:
Texture
,AnimInterface
The base class for a family of animated Textures that take their input from a video source, such as a movie file. These Textures may be stopped, started, etc. using the AnimInterface controls, similar to an animated character.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- getKeepRamImage()
C++ Interface: get_keep_ram_image(VideoTexture self)
- /**
Returns the flag that indicates whether this Texture is eligible to have
its main RAM copy of the texture memory dumped when the texture is prepared
for rendering. See set_keep_ram_image().
*/
- getVideoHeight()
C++ Interface: get_video_height(VideoTexture self)
- /**
Returns the height in texels of the source video stream. This is not
necessarily the height of the actual texture, since the texture may have
been expanded to raise it to a power of 2.
*/
- getVideoWidth()
C++ Interface: get_video_width(VideoTexture self)
- /**
Returns the width in texels of the source video stream. This is not
necessarily the width of the actual texture, since the texture may have
been expanded to raise it to a power of 2.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_keep_ram_image()
C++ Interface: get_keep_ram_image(VideoTexture self)
- /**
Returns the flag that indicates whether this Texture is eligible to have
its main RAM copy of the texture memory dumped when the texture is prepared
for rendering. See set_keep_ram_image().
*/
- get_video_height()
C++ Interface: get_video_height(VideoTexture self)
- /**
Returns the height in texels of the source video stream. This is not
necessarily the height of the actual texture, since the texture may have
been expanded to raise it to a power of 2.
*/
- get_video_width()
C++ Interface: get_video_width(VideoTexture self)
- /**
Returns the width in texels of the source video stream. This is not
necessarily the width of the actual texture, since the texture may have
been expanded to raise it to a power of 2.
*/
- upcastToAnimInterface()
C++ Interface: upcast_to_AnimInterface(const VideoTexture self)
upcast from VideoTexture to AnimInterface
- upcastToTexture()
C++ Interface: upcast_to_Texture(const VideoTexture self)
upcast from VideoTexture to Texture
- upcast_to_AnimInterface()
C++ Interface: upcast_to_AnimInterface(const VideoTexture self)
upcast from VideoTexture to AnimInterface
- upcast_to_Texture()
C++ Interface: upcast_to_Texture(const VideoTexture self)
upcast from VideoTexture to Texture
- video_height
- video_width