MicrophoneAudio
from panda3d.core import MicrophoneAudio
- class MicrophoneAudio
Bases:
MovieAudio
Class MicrophoneAudio provides the means to read raw audio samples from a microphone.
Inheritance diagram
- __init__(*args, **kwargs)
- channels
- getChannels()
C++ Interface: get_channels(MicrophoneAudio self)
- /**
Returns the number of channels.
*/
- getClassType()
C++ Interface: get_class_type()
- getNumOptions()
C++ Interface: get_num_options()
- /**
Returns the number of microphone options. An “option” consists of a device
plus a set of configuration parameters. For example, “Soundblaster Audigy
Line in at 44,100 samples/sec” would be an option.
*/
- getOptions()
- get_channels()
C++ Interface: get_channels(MicrophoneAudio self)
- /**
Returns the number of channels.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_num_options()
C++ Interface: get_num_options()
- /**
Returns the number of microphone options. An “option” consists of a device
plus a set of configuration parameters. For example, “Soundblaster Audigy
Line in at 44,100 samples/sec” would be an option.
*/
- get_options()
- options = <MicrophoneAudio.options[0] of <NULL>>
- rate