EggData

from panda3d.egg import EggData
class EggData

Bases: EggGroupNode

This is the primary interface into all the egg data, and the root of the egg file structure. An EggData structure corresponds exactly with an egg file on the disk.

The EggData class inherits from EggGroupNode its collection of children, which are accessed by using the EggData itself as an STL container with begin() and end() calls. The children of the EggData class are the toplevel nodes in the egg file.

Inheritance diagram

Inheritance diagram of EggData

__init__(*args, **kwargs)
assign()

C++ Interface: assign(const EggData self, const EggData copy)

/**

*/

auto_resolve_externals
collapseEquivalentMaterials()

C++ Interface: collapse_equivalent_materials(const EggData self)

/**
  • Removes duplicate references to the same material with the same properties.

  • Considers two material references with identical properties, but different

  • mref names, to be equivalent, and collapses them, choosing one mref name to

  • keep arbitrarily. Returns the number of materials removed.

*/

collapseEquivalentTextures()

C++ Interface: collapse_equivalent_textures(const EggData self)

/**
  • Removes duplicate references to the same texture image with the same

  • properties. Considers two texture references with identical properties,

  • but different tref names, to be equivalent, and collapses them, choosing

  • one tref name to keep arbitrarily. Returns the number of textures removed.

*/

collapse_equivalent_materials()

C++ Interface: collapse_equivalent_materials(const EggData self)

/**
  • Removes duplicate references to the same material with the same properties.

  • Considers two material references with identical properties, but different

  • mref names, to be equivalent, and collapses them, choosing one mref name to

  • keep arbitrarily. Returns the number of materials removed.

*/

collapse_equivalent_textures()

C++ Interface: collapse_equivalent_textures(const EggData self)

/**
  • Removes duplicate references to the same texture image with the same

  • properties. Considers two texture references with identical properties,

  • but different tref names, to be equivalent, and collapses them, choosing

  • one tref name to keep arbitrarily. Returns the number of textures removed.

*/

coordinate_system
egg_filename
egg_timestamp
getAutoResolveExternals()

C++ Interface: get_auto_resolve_externals(EggData self)

/**
  • Indicates whether the EggData object will automatically resolve any

  • external references when read() is called. The default is false.

*/

getClassType()

C++ Interface: get_class_type()

getCoordinateSystem()

C++ Interface: get_coordinate_system(EggData self)

/**
  • Returns the coordinate system in which the egg file is defined.

*/

getEggFilename()

C++ Interface: get_egg_filename(EggData self)

/**
  • Returns the directory in which the egg file is considered to reside.

*/

getEggTimestamp()

C++ Interface: get_egg_timestamp(EggData self)

/**
  • Returns the timestamp of the egg file on disk, at the time it was opened

  • for reading, or 0 if this information is not available.

*/

get_auto_resolve_externals()

C++ Interface: get_auto_resolve_externals(EggData self)

/**
  • Indicates whether the EggData object will automatically resolve any

  • external references when read() is called. The default is false.

*/

get_class_type()

C++ Interface: get_class_type()

get_coordinate_system()

C++ Interface: get_coordinate_system(EggData self)

/**
  • Returns the coordinate system in which the egg file is defined.

*/

get_egg_filename()

C++ Interface: get_egg_filename(EggData self)

/**
  • Returns the directory in which the egg file is considered to reside.

*/

get_egg_timestamp()

C++ Interface: get_egg_timestamp(EggData self)

/**
  • Returns the timestamp of the egg file on disk, at the time it was opened

  • for reading, or 0 if this information is not available.

*/

loadExternals()

C++ Interface: load_externals(const EggData self) load_externals(const EggData self, const DSearchPath searchpath) load_externals(const EggData self, const DSearchPath searchpath, BamCacheRecord record)

/**
  • Loads up all the egg files referenced by <File> entries within the egg

  • structure, and inserts their contents in place of the <File> entries.

  • Searches for files in the searchpath, if not found directly, and writes

  • error messages to the indicated output stream. Returns true if all

  • externals were loaded successfully, false otherwise.

*/

/**
  • Loads up all the egg files referenced by <File> entries within the egg

  • structure, and inserts their contents in place of the <File> entries.

  • Searches for files in the searchpath, if not found directly, and writes

  • error messages to the indicated output stream. Returns true if all

  • externals were loaded successfully, false otherwise.

*/

load_externals()

C++ Interface: load_externals(const EggData self) load_externals(const EggData self, const DSearchPath searchpath) load_externals(const EggData self, const DSearchPath searchpath, BamCacheRecord record)

/**
  • Loads up all the egg files referenced by <File> entries within the egg

  • structure, and inserts their contents in place of the <File> entries.

  • Searches for files in the searchpath, if not found directly, and writes

  • error messages to the indicated output stream. Returns true if all

  • externals were loaded successfully, false otherwise.

*/

/**
  • Loads up all the egg files referenced by <File> entries within the egg

  • structure, and inserts their contents in place of the <File> entries.

  • Searches for files in the searchpath, if not found directly, and writes

  • error messages to the indicated output stream. Returns true if all

  • externals were loaded successfully, false otherwise.

*/

merge()

C++ Interface: merge(const EggData self, EggData other)

/**
  • Appends the other egg structure to the end of this one. The other egg

  • structure is invalidated.

*/

originalHadAbsolutePathnames()

C++ Interface: original_had_absolute_pathnames(EggData self)

/**
  • Returns true if the data processed in the last call to read() contained

  • absolute pathnames, or false if those pathnames were all relative.

  • This method is necessary because if auto_resolve_externals() is in effect,

  • it may modify the pathnames to be absolute whether or not they were as

  • loaded from disk. This method can be used to query the state of the

  • original egg file from disk.

*/

original_had_absolute_pathnames()

C++ Interface: original_had_absolute_pathnames(EggData self)

/**
  • Returns true if the data processed in the last call to read() contained

  • absolute pathnames, or false if those pathnames were all relative.

  • This method is necessary because if auto_resolve_externals() is in effect,

  • it may modify the pathnames to be absolute whether or not they were as

  • loaded from disk. This method can be used to query the state of the

  • original egg file from disk.

*/

read()

C++ Interface: read(const EggData self, Filename filename, str display_name) read(const EggData self, istream in)

/**
  • Opens the indicated filename and reads the egg data contents from it.

  • Returns true if the file was successfully opened and read, false if there

  • were some errors, in which case the data may be partially read.

  • error is the output stream to which to write error messages.

*/

/**
  • Parses the egg syntax contained in the indicated input stream. Returns

  • true if the stream was a completely valid egg file, false if there were

  • some errors, in which case the data may be partially read.

  • Before you call this routine, you should probably call set_egg_filename()

  • to set the name of the egg file we’re processing, if at all possible. If

  • there is no such filename, you may set it to the empty string.

*/

recomputePolygonNormals()

C++ Interface: recompute_polygon_normals(const EggData self)

/**
  • Recomputes all the polygon normals for polygon geometry at this group node

  • and below so that they accurately reflect the vertex positions. Normals

  • are removed from the vertices and defined only on polygons, giving the

  • geometry a faceted appearance.

  • This function also removes degenerate polygons that do not have enough

  • vertices to define a normal. It does not affect normals for other kinds of

  • primitives like Nurbs or Points.

  • This function does not remove or adjust vertices in the vertex pool; it

  • only adds new vertices with the normals removed. Thus, it is a good idea

  • to call remove_unused_vertices() after calling this.

*/

recomputeVertexNormals()

C++ Interface: recompute_vertex_normals(const EggData self, double threshold)

/**
  • Recomputes all the vertex normals for polygon geometry at this group node

  • and below so that they accurately reflect the vertex positions. A shared

  • edge between two polygons (even in different groups) is considered smooth

  • if the angle between the two edges is less than threshold degrees.

  • This function also removes degenerate polygons that do not have enough

  • vertices to define a normal. It does not affect normals for other kinds of

  • primitives like Nurbs or Points.

  • This function does not remove or adjust vertices in the vertex pool; it

  • only adds new vertices with the correct normals. Thus, it is a good idea

  • to call remove_unused_vertices() after calling this.

*/

recompute_polygon_normals()

C++ Interface: recompute_polygon_normals(const EggData self)

/**
  • Recomputes all the polygon normals for polygon geometry at this group node

  • and below so that they accurately reflect the vertex positions. Normals

  • are removed from the vertices and defined only on polygons, giving the

  • geometry a faceted appearance.

  • This function also removes degenerate polygons that do not have enough

  • vertices to define a normal. It does not affect normals for other kinds of

  • primitives like Nurbs or Points.

  • This function does not remove or adjust vertices in the vertex pool; it

  • only adds new vertices with the normals removed. Thus, it is a good idea

  • to call remove_unused_vertices() after calling this.

*/

recompute_vertex_normals()

C++ Interface: recompute_vertex_normals(const EggData self, double threshold)

/**
  • Recomputes all the vertex normals for polygon geometry at this group node

  • and below so that they accurately reflect the vertex positions. A shared

  • edge between two polygons (even in different groups) is considered smooth

  • if the angle between the two edges is less than threshold degrees.

  • This function also removes degenerate polygons that do not have enough

  • vertices to define a normal. It does not affect normals for other kinds of

  • primitives like Nurbs or Points.

  • This function does not remove or adjust vertices in the vertex pool; it

  • only adds new vertices with the correct normals. Thus, it is a good idea

  • to call remove_unused_vertices() after calling this.

*/

resolveEggFilename()

C++ Interface: resolve_egg_filename(Filename egg_filename, const DSearchPath searchpath)

/**
  • Looks for the indicated filename, first along the indicated searchpath, and

  • then along the model_path. If found, updates the filename to the full path

  • and returns true; otherwise, returns false.

*/

resolve_egg_filename()

C++ Interface: resolve_egg_filename(Filename egg_filename, const DSearchPath searchpath)

/**
  • Looks for the indicated filename, first along the indicated searchpath, and

  • then along the model_path. If found, updates the filename to the full path

  • and returns true; otherwise, returns false.

*/

setAutoResolveExternals()

C++ Interface: set_auto_resolve_externals(const EggData self, bool resolve)

/**
  • Indicates whether the EggData object will automatically resolve any

  • external references when read() is called. The default is false.

*/

setCoordinateSystem()

C++ Interface: set_coordinate_system(const EggData self, int coordsys)

/**
  • Changes the coordinate system of the EggData. If the coordinate system was

  • previously different, this may result in a conversion of the data.

*/

setEggFilename()

C++ Interface: set_egg_filename(const EggData self, const Filename egg_filename)

/**
  • Sets the filename–especially the directory part–in which the egg file is

  • considered to reside. This is also implicitly set by read().

*/

setEggTimestamp()

C++ Interface: set_egg_timestamp(const EggData self, int egg_timestamp)

/**
  • Sets the timestamp of the egg file on disk, at the time it was opened for

  • reading. This is also implicitly set by read().

*/

set_auto_resolve_externals()

C++ Interface: set_auto_resolve_externals(const EggData self, bool resolve)

/**
  • Indicates whether the EggData object will automatically resolve any

  • external references when read() is called. The default is false.

*/

set_coordinate_system()

C++ Interface: set_coordinate_system(const EggData self, int coordsys)

/**
  • Changes the coordinate system of the EggData. If the coordinate system was

  • previously different, this may result in a conversion of the data.

*/

set_egg_filename()

C++ Interface: set_egg_filename(const EggData self, const Filename egg_filename)

/**
  • Sets the filename–especially the directory part–in which the egg file is

  • considered to reside. This is also implicitly set by read().

*/

set_egg_timestamp()

C++ Interface: set_egg_timestamp(const EggData self, int egg_timestamp)

/**
  • Sets the timestamp of the egg file on disk, at the time it was opened for

  • reading. This is also implicitly set by read().

*/

stripNormals()

C++ Interface: strip_normals(const EggData self)

/**
  • Removes all normals from primitives, and the vertices they reference, at

  • this node and below.

  • This function does not remove or adjust vertices in the vertex pool; it

  • only adds new vertices with the normal removed. Thus, it is a good idea to

  • call remove_unused_vertices() after calling this.

*/

strip_normals()

C++ Interface: strip_normals(const EggData self)

/**
  • Removes all normals from primitives, and the vertices they reference, at

  • this node and below.

  • This function does not remove or adjust vertices in the vertex pool; it

  • only adds new vertices with the normal removed. Thus, it is a good idea to

  • call remove_unused_vertices() after calling this.

*/

writeEgg()

C++ Interface: write_egg(const EggData self, Filename filename) write_egg(const EggData self, ostream out)

/**
  • The main interface for writing complete egg files.

*/

/**
  • The main interface for writing complete egg files.

*/

write_egg()

C++ Interface: write_egg(const EggData self, Filename filename) write_egg(const EggData self, ostream out)

/**
  • The main interface for writing complete egg files.

*/

/**
  • The main interface for writing complete egg files.

*/