MovieAudio
from panda3d.core import MovieAudio
- class MovieAudio
- Bases: - TypedWritableReferenceCount,- Namable- A MovieAudio is actually any source that provides a sequence of audio samples. That could include an AVI file, a microphone, or an internet TV station. - The difference between a MovieAudio and a MovieAudioCursor is like the difference between a filename and a file handle. The MovieAudio just indicates a particular movie. The MovieAudioCursor is what allows access. - Inheritance diagram - __init__(*args, **kwargs)
 - filename
 - get()
- C++ Interface: get(const Filename name) - /**
- Obtains a MovieAudio that references a file. Just calls 
- MovieTypeRegistry::make_audio(). 
 - */ 
 
 - getClassType()
- C++ Interface: get_class_type() 
 - getFilename()
- C++ Interface: get_filename(MovieAudio self) - /**
- Returns the movie’s filename. A movie is not guaranteed to have a 
- filename, if not, then this function returns a null filename. 
 - */ 
 
 - get_class_type()
- C++ Interface: get_class_type() 
 - get_filename()
- C++ Interface: get_filename(MovieAudio self) - /**
- Returns the movie’s filename. A movie is not guaranteed to have a 
- filename, if not, then this function returns a null filename. 
 - */ 
 
 - open()
- C++ Interface: open(const MovieAudio self) - /**
- Open this audio, returning a MovieAudioCursor 
 - */ 
 
 - upcastToNamable()
- C++ Interface: upcast_to_Namable(const MovieAudio self) - upcast from MovieAudio to Namable 
 - upcastToTypedWritableReferenceCount()
- C++ Interface: upcast_to_TypedWritableReferenceCount(const MovieAudio self) - upcast from MovieAudio to TypedWritableReferenceCount 
 - upcast_to_Namable()
- C++ Interface: upcast_to_Namable(const MovieAudio self) - upcast from MovieAudio to Namable 
 - upcast_to_TypedWritableReferenceCount()
- C++ Interface: upcast_to_TypedWritableReferenceCount(const MovieAudio self) - upcast from MovieAudio to TypedWritableReferenceCount 
 
