BulletConeTwistConstraint

from panda3d.bullet import BulletConeTwistConstraint
class BulletConeTwistConstraint

Bases: BulletConstraint

Inheritance diagram

Inheritance diagram of BulletConeTwistConstraint

__init__(*args, **kwargs)
enableMotor()

C++ Interface: enable_motor(const BulletConeTwistConstraint self, bool enable)

/**

*/

enable_motor()

C++ Interface: enable_motor(const BulletConeTwistConstraint self, bool enable)

/**

*/

fix_threshold
frame_a
frame_b
getClassType()

C++ Interface: get_class_type()

getFixThreshold()

C++ Interface: get_fix_threshold(BulletConeTwistConstraint self)

/**

*/

getFrameA()

C++ Interface: get_frame_a(BulletConeTwistConstraint self)

/**

*/

getFrameB()

C++ Interface: get_frame_b(BulletConeTwistConstraint self)

/**

*/

get_class_type()

C++ Interface: get_class_type()

get_fix_threshold()

C++ Interface: get_fix_threshold(BulletConeTwistConstraint self)

/**

*/

get_frame_a()

C++ Interface: get_frame_a(BulletConeTwistConstraint self)

/**

*/

get_frame_b()

C++ Interface: get_frame_b(BulletConeTwistConstraint self)

/**

*/

setDamping()

C++ Interface: set_damping(const BulletConeTwistConstraint self, float damping)

/**

*/

setFixThreshold()

C++ Interface: set_fix_threshold(const BulletConeTwistConstraint self, float threshold)

/**

*/

setFrames()

C++ Interface: set_frames(const BulletConeTwistConstraint self, const TransformState ts_a, const TransformState ts_b)

/**

*/

setLimit()

C++ Interface: set_limit(const BulletConeTwistConstraint self, int index, float value) set_limit(const BulletConeTwistConstraint self, float swing1, float swing2, float twist, float softness, float bias, float relaxation)

/**

*/

/**

*/

setMaxMotorImpulse()

C++ Interface: set_max_motor_impulse(const BulletConeTwistConstraint self, float max_impulse)

/**

*/

setMaxMotorImpulseNormalized()

C++ Interface: set_max_motor_impulse_normalized(const BulletConeTwistConstraint self, float max_impulse)

/**

*/

setMotorTarget()

C++ Interface: set_motor_target(const BulletConeTwistConstraint self, const LQuaternionf quat)

/**

*/

setMotorTargetInConstraintSpace()

C++ Interface: set_motor_target_in_constraint_space(const BulletConeTwistConstraint self, const LQuaternionf quat)

/**

*/

set_damping()

C++ Interface: set_damping(const BulletConeTwistConstraint self, float damping)

/**

*/

set_fix_threshold()

C++ Interface: set_fix_threshold(const BulletConeTwistConstraint self, float threshold)

/**

*/

set_frames()

C++ Interface: set_frames(const BulletConeTwistConstraint self, const TransformState ts_a, const TransformState ts_b)

/**

*/

set_limit()

C++ Interface: set_limit(const BulletConeTwistConstraint self, int index, float value) set_limit(const BulletConeTwistConstraint self, float swing1, float swing2, float twist, float softness, float bias, float relaxation)

/**

*/

/**

*/

set_max_motor_impulse()

C++ Interface: set_max_motor_impulse(const BulletConeTwistConstraint self, float max_impulse)

/**

*/

set_max_motor_impulse_normalized()

C++ Interface: set_max_motor_impulse_normalized(const BulletConeTwistConstraint self, float max_impulse)

/**

*/

set_motor_target()

C++ Interface: set_motor_target(const BulletConeTwistConstraint self, const LQuaternionf quat)

/**

*/

set_motor_target_in_constraint_space()

C++ Interface: set_motor_target_in_constraint_space(const BulletConeTwistConstraint self, const LQuaternionf quat)

/**

*/