MouseWatcherBase

from panda3d.core import MouseWatcherBase
class MouseWatcherBase

Bases: DTOOL_SUPER_BASE

This represents a collection of MouseWatcherRegions that may be managed as a group. This is the base class for both MouseWatcherGroup and MouseWatcher, and exists so that we don’t have to make MouseWatcher inherit from ReferenceCount more than once.

Inheritance diagram

Inheritance diagram of MouseWatcherBase

__init__(*args, **kwargs)
addRegion()

C++ Interface: add_region(const MouseWatcherBase self, MouseWatcherRegion region)

/**
  • Adds the indicated region to the set of regions in the group. It is no

  • longer an error to call this for the same region more than once.

*/

add_region()

C++ Interface: add_region(const MouseWatcherBase self, MouseWatcherRegion region)

/**
  • Adds the indicated region to the set of regions in the group. It is no

  • longer an error to call this for the same region more than once.

*/

clearRegions()

C++ Interface: clear_regions(const MouseWatcherBase self)

/**
  • Removes all the regions from the group.

*/

clear_regions()

C++ Interface: clear_regions(const MouseWatcherBase self)

/**
  • Removes all the regions from the group.

*/

findRegion()

C++ Interface: find_region(MouseWatcherBase self, str name)

/**
  • Returns a pointer to the first region found with the indicated name. If

  • multiple regions share the same name, the one that is returned is

  • indeterminate.

*/

find_region()

C++ Interface: find_region(MouseWatcherBase self, str name)

/**
  • Returns a pointer to the first region found with the indicated name. If

  • multiple regions share the same name, the one that is returned is

  • indeterminate.

*/

getClassType()

C++ Interface: get_class_type()

getNumRegions()

C++ Interface: get_num_regions(MouseWatcherBase self)

/**
  • Returns the number of regions in the group.

*/

getRegion()

C++ Interface: get_region(MouseWatcherBase self, int n)

/**
  • Returns the nth region of the group; returns NULL if there is no nth

  • region. Note that this is not thread-safe; another thread might have

  • removed the nth region before you called this method.

*/

getRegions()
get_class_type()

C++ Interface: get_class_type()

get_num_regions()

C++ Interface: get_num_regions(MouseWatcherBase self)

/**
  • Returns the number of regions in the group.

*/

get_region()

C++ Interface: get_region(MouseWatcherBase self, int n)

/**
  • Returns the nth region of the group; returns NULL if there is no nth

  • region. Note that this is not thread-safe; another thread might have

  • removed the nth region before you called this method.

*/

get_regions()
hasRegion()

C++ Interface: has_region(MouseWatcherBase self, MouseWatcherRegion region)

/**
  • Returns true if the indicated region has already been added to the

  • MouseWatcherBase, false otherwise.

*/

has_region()

C++ Interface: has_region(MouseWatcherBase self, MouseWatcherRegion region)

/**
  • Returns true if the indicated region has already been added to the

  • MouseWatcherBase, false otherwise.

*/

hideRegions()

C++ Interface: hide_regions(const MouseWatcherBase self)

/**
  • Stops the visualization created by a previous call to show_regions().

*/

hide_regions()

C++ Interface: hide_regions(const MouseWatcherBase self)

/**
  • Stops the visualization created by a previous call to show_regions().

*/

isSorted()

C++ Interface: is_sorted(MouseWatcherBase self)

/**
  • Returns true if the group has already been sorted, false otherwise.

*/

is_sorted()

C++ Interface: is_sorted(MouseWatcherBase self)

/**
  • Returns true if the group has already been sorted, false otherwise.

*/

output()

C++ Interface: output(MouseWatcherBase self, ostream out)

/**

*/

regions
removeRegion()

C++ Interface: remove_region(const MouseWatcherBase self, MouseWatcherRegion region)

/**
  • Removes the indicated region from the group. Returns true if it was

  • successfully removed, or false if it wasn’t there in the first place.

*/

remove_region()

C++ Interface: remove_region(const MouseWatcherBase self, MouseWatcherRegion region)

/**
  • Removes the indicated region from the group. Returns true if it was

  • successfully removed, or false if it wasn’t there in the first place.

*/

setColor()

C++ Interface: set_color(const MouseWatcherBase self, const LVecBase4f color)

/**
  • Specifies the color used to draw the region rectangles for the regions

  • visualized by show_regions().

*/

set_color()

C++ Interface: set_color(const MouseWatcherBase self, const LVecBase4f color)

/**
  • Specifies the color used to draw the region rectangles for the regions

  • visualized by show_regions().

*/

showRegions()

C++ Interface: show_regions(const MouseWatcherBase self, const NodePath render2d, str bin_name, int draw_order)

/**
  • Enables the visualization of all of the regions handled by this

  • MouseWatcherBase. The supplied NodePath should be the root of the 2-d

  • scene graph for the window.

*/

show_regions()

C++ Interface: show_regions(const MouseWatcherBase self, const NodePath render2d, str bin_name, int draw_order)

/**
  • Enables the visualization of all of the regions handled by this

  • MouseWatcherBase. The supplied NodePath should be the root of the 2-d

  • scene graph for the window.

*/

sortRegions()

C++ Interface: sort_regions(const MouseWatcherBase self)

/**
  • Sorts all the regions in this group into pointer order.

*/

sort_regions()

C++ Interface: sort_regions(const MouseWatcherBase self)

/**
  • Sorts all the regions in this group into pointer order.

*/

sorted
updateRegions()

C++ Interface: update_regions(const MouseWatcherBase self)

/**
  • Refreshes the visualization created by show_regions().

*/

update_regions()

C++ Interface: update_regions(const MouseWatcherBase self)

/**
  • Refreshes the visualization created by show_regions().

*/

write()

C++ Interface: write(MouseWatcherBase self, ostream out, int indent_level)

/**

*/