panda3d.bullet
The hinge constraint lets two bodies rotate around a given axis while adhering to specified limits. |
|
Rotation Limit structure for generic joints. |
|
A constraint between two rigid bodies, each with a pivot point. |
|
Rotation Limit structure for generic joints. |
|
Simulates a raycast vehicle which casts a ray per wheel at the ground as a cheap replacement for complex suspension simulation. |
|
One wheel of a BulletVehicle. |
|
Global Functions
- Dtool_BorrowThisReference()
Used to borrow ‘this’ pointer (to, from) Assumes no ownership.
- getBulletVersion()
C++ Interface: get_bullet_version()
- /**
Returns the version of the linked Bullet library.
*/