DynamicTextGlyph
from panda3d.core import DynamicTextGlyph
- class DynamicTextGlyph
Bases:
TextGlyph
A specialization on TextGlyph that is generated and stored by a DynamicTextFont. This keeps some additional information, such as where the glyph appears on a texture map.
Inheritance diagram
- __init__(*args, **kwargs)
- getBottom()
C++ Interface: get_bottom(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- getClassType()
C++ Interface: get_class_type()
- getLeft()
C++ Interface: get_left(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- getPage()
C++ Interface: get_page(DynamicTextGlyph self)
- /**
Returns the DynamicTextPage that this glyph is on.
*/
- getRight()
C++ Interface: get_right(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- getTop()
C++ Interface: get_top(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- getUvBottom()
C++ Interface: get_uv_bottom(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- getUvLeft()
C++ Interface: get_uv_left(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- getUvRight()
C++ Interface: get_uv_right(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- getUvTop()
C++ Interface: get_uv_top(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- get_bottom()
C++ Interface: get_bottom(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_left()
C++ Interface: get_left(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- get_page()
C++ Interface: get_page(DynamicTextGlyph self)
- /**
Returns the DynamicTextPage that this glyph is on.
*/
- get_right()
C++ Interface: get_right(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- get_top()
C++ Interface: get_top(DynamicTextGlyph self)
- /**
Returns the vertex coordinates that can be used when creating a custom text
renderer.
*/
- get_uv_bottom()
C++ Interface: get_uv_bottom(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- get_uv_left()
C++ Interface: get_uv_left(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- get_uv_right()
C++ Interface: get_uv_right(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- get_uv_top()
C++ Interface: get_uv_top(DynamicTextGlyph self)
- /**
Returns the UV coordinates that can be used when creating a custom text
renderer.
*/
- intersects()
C++ Interface: intersects(DynamicTextGlyph self, int x, int y, int x_size, int y_size)
- /**
Returns true if the particular position this glyph has been assigned to
overlaps the rectangle whose top left corner is at x, y and whose size is
given by x_size, y_size, or false otherwise.
*/
- page