LinearForce

from panda3d.physics import LinearForce
class LinearForce

Bases: BaseForce

A force that acts on a PhysicsObject by way of an Integrator. This is a pure virtual base class.

Inheritance diagram

Inheritance diagram of LinearForce

__init__(*args, **kwargs)
getAmplitude()

C++ Interface: get_amplitude(LinearForce self)

/**

*/

getClassType()

C++ Interface: get_class_type()

getMassDependent()

C++ Interface: get_mass_dependent(LinearForce self)

/**

*/

getVector()

C++ Interface: get_vector(const LinearForce self, const PhysicsObject po)

/**

*/

getVectorMasks()

C++ Interface: get_vector_masks(const LinearForce self)

/**

*/

get_amplitude()

C++ Interface: get_amplitude(LinearForce self)

/**

*/

get_class_type()

C++ Interface: get_class_type()

get_mass_dependent()

C++ Interface: get_mass_dependent(LinearForce self)

/**

*/

get_vector()

C++ Interface: get_vector(const LinearForce self, const PhysicsObject po)

/**

*/

get_vector_masks()

C++ Interface: get_vector_masks(const LinearForce self)

/**

*/

makeCopy()

C++ Interface: make_copy(const LinearForce self)

make_copy()

C++ Interface: make_copy(const LinearForce self)

setAmplitude()

C++ Interface: set_amplitude(const LinearForce self, float a)

/**

*/

setMassDependent()

C++ Interface: set_mass_dependent(const LinearForce self, bool m)

/**

*/

setVectorMasks()

C++ Interface: set_vector_masks(const LinearForce self, bool x, bool y, bool z)

/**

*/

set_amplitude()

C++ Interface: set_amplitude(const LinearForce self, float a)

/**

*/

set_mass_dependent()

C++ Interface: set_mass_dependent(const LinearForce self, bool m)

/**

*/

set_vector_masks()

C++ Interface: set_vector_masks(const LinearForce self, bool x, bool y, bool z)

/**

*/