Transform2SG
from panda3d.core import Transform2SG
- class Transform2SG
Bases:
DataNode
input: Transform (matrix)
output: none, but applies the matrix as the transform transition for a given arc of the scene graph.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- getNode()
C++ Interface: get_node(Transform2SG self)
- /**
Returns the node that this object will adjust, or NULL if the node has not
yet been set.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_node()
C++ Interface: get_node(Transform2SG self)
- /**
Returns the node that this object will adjust, or NULL if the node has not
yet been set.
*/