NodeCullCallbackData

from panda3d.core import NodeCullCallbackData
class NodeCullCallbackData

Bases: CallbackData

This kind of CallbackData is passed to the CallbackObject added to CallbackNode:set_cull_callback().

Inheritance diagram

Inheritance diagram of NodeCullCallbackData

__init__(*args, **kwargs)
getClassType()

C++ Interface: get_class_type()

getData()

C++ Interface: get_data(NodeCullCallbackData self)

/**
  • Returns the CullTraverserData in use at the time of the callback. This

  • object contains data that changes at each node of the traversal, such as

  • the current node and the current net transform to that node.

*/

getTrav()

C++ Interface: get_trav(NodeCullCallbackData self)

/**
  • Returns the CullTraverser in use at the time of the callback. This object

  • contains data that does not change during the traversal, such as the

  • DisplayRegion and Camera in use.

*/

get_class_type()

C++ Interface: get_class_type()

get_data()

C++ Interface: get_data(NodeCullCallbackData self)

/**
  • Returns the CullTraverserData in use at the time of the callback. This

  • object contains data that changes at each node of the traversal, such as

  • the current node and the current net transform to that node.

*/

get_trav()

C++ Interface: get_trav(NodeCullCallbackData self)

/**
  • Returns the CullTraverser in use at the time of the callback. This object

  • contains data that does not change during the traversal, such as the

  • DisplayRegion and Camera in use.

*/