AnimBundleNode
from panda3d.core import AnimBundleNode
- class AnimBundleNode
Bases:
PandaNode
This is a node that contains a pointer to an AnimBundle. Like PartBundleNode, it exists solely to make it easy to store AnimBundles in the scene graph.
Inheritance diagram
- __init__(*args, **kwargs)
- bundle
- findAnimBundle()
C++ Interface: find_anim_bundle(PandaNode root)
- /**
Recursively walks the scene graph beginning at the indicated node (which
need not be an AnimBundleNode), and returns the first AnimBundle found.
Returns NULL if no AnimBundle can be found.
*/
- find_anim_bundle()
C++ Interface: find_anim_bundle(PandaNode root)
- /**
Recursively walks the scene graph beginning at the indicated node (which
need not be an AnimBundleNode), and returns the first AnimBundle found.
Returns NULL if no AnimBundle can be found.
*/
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()