BulletSoftBodyMaterial
from panda3d.bullet import BulletSoftBodyMaterial
- class BulletSoftBodyMaterial
Bases:
Inheritance diagram
- __init__(param0: BulletSoftBodyMaterial)
- static empty() BulletSoftBodyMaterial
Named constructor intended to be used for asserts which have to return a concrete value.
- property linear_stiffness float
- Getter
Getter for the property m_kLST.
- Setter
Sets the linear stiffness coefficient (m_kLST) for the material.
Value is a coefficient in the range (0, 1], where 1 is maximally stiff and values approaching 0 are maximally compliant. Values above 1 make the solver over-correct each step, causing the softbody to diverge.
- set_linear_stiffness(value: float)
Sets the linear stiffness coefficient (m_kLST) for the material.
Value is a coefficient in the range (0, 1], where 1 is maximally stiff and values approaching 0 are maximally compliant. Values above 1 make the solver over-correct each step, causing the softbody to diverge.
