GraphicsBuffer
from panda3d.core import GraphicsBuffer
- class GraphicsBuffer
Bases:
GraphicsOutput
An offscreen buffer for rendering into. This is similar in function to a GraphicsWindow, except that the output is not visible to the user.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()
- setSize()
C++ Interface: set_size(const GraphicsBuffer self, int x, int y)
- /**
This is called by the GraphicsEngine to request that the buffer resize
itself. Although calls to get the size will return the new value, much of
the actual resizing work doesn’t take place until the next begin_frame.
Not all buffers are resizeable.
*/
- set_size()
C++ Interface: set_size(const GraphicsBuffer self, int x, int y)
- /**
This is called by the GraphicsEngine to request that the buffer resize
itself. Although calls to get the size will return the new value, much of
the actual resizing work doesn’t take place until the next begin_frame.
Not all buffers are resizeable.
*/