LPoint3d
from panda3d.core import LPoint3d
- class LPoint3d
Bases:
LVecBase3d
This is a three-component point in space (as opposed to a three-component vector, which represents a direction and a distance). Some of the methods are slightly different between LPoint3 and LVector3; in particular, subtraction of two points yields a vector, while addition of a vector and a point yields a point.
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- getXy()
C++ Interface: get_xy(LPoint3d self)
- /**
Returns a 2-component vector that shares just the first two components of
this vector.
*/
- getXz()
C++ Interface: get_xz(LPoint3d self)
- /**
Returns a 2-component vector that shares just the first and last components
of this vector.
*/
- getYz()
C++ Interface: get_yz(LPoint3d self)
- /**
Returns a 2-component vector that shares just the last two components of
this vector.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_xy()
C++ Interface: get_xy(LPoint3d self)
- /**
Returns a 2-component vector that shares just the first two components of
this vector.
*/
- get_xz()
C++ Interface: get_xz(LPoint3d self)
- /**
Returns a 2-component vector that shares just the first and last components
of this vector.
*/
- get_yz()
C++ Interface: get_yz(LPoint3d self)
- /**
Returns a 2-component vector that shares just the last two components of
this vector.
*/
- normalized()
C++ Interface: normalized(LPoint3d self)
- /**
Normalizes the vector and returns the normalized vector as a copy. If the
vector was a zero-length vector, a zero length vector will be returned.
*/
- origin()
C++ Interface: origin(int cs)
- /**
Returns the origin of the indicated coordinate system. This is always 0,
0, 0 with all of our existing coordinate systems; it’s hard to imagine it
ever being different.
*/
- project()
C++ Interface: project(LPoint3d self, const LVecBase3d onto)
- /**
Returns a new vector representing the projection of this vector onto
another one. The resulting vector will be a scalar multiple of onto.
*/
- rfu()
C++ Interface: rfu(double right, double fwd, double up, int cs)
- /**
Returns a point described by right, forward, up displacements from the
origin, wherever that maps to in the given coordinate system.
*/
- xy
- xz
- yz