CollisionPolygon
from panda3d.core import CollisionPolygon
- class CollisionPolygon
Bases:
Bases:
CollisionPlane
Inheritance diagram
- property concave bool
Returns true if the
CollisionPolygon
appears to be concave, or false if it is safely convex.
- static get_class_type() TypeHandle
- get_num_points() int
Returns the number of vertices of the
CollisionPolygon
.
- get_point(n: int) LPoint3
Returns the nth vertex of the
CollisionPolygon
, expressed in 3-D space.
- is_concave() bool
Returns true if the
CollisionPolygon
appears to be concave, or false if it is safely convex.
- is_valid() bool
Returns true if the
CollisionPolygon
is valid (that is, it has at least three vertices), or false otherwise.
- property points Sequence[LPoint3]
Returns the nth vertex of the
CollisionPolygon
, expressed in 3-D space.
- property valid bool
Returns true if the
CollisionPolygon
is valid (that is, it has at least three vertices), or false otherwise.
- static verify_points(a: LPoint3, b: LPoint3, c: LPoint3) bool
Verifies that the indicated set of points will define a valid CollisionPolygon: that is, at least three non-collinear points, with no points repeated.