SparkleParticleRenderer

from panda3d.physics import SparkleParticleRenderer
class SparkleParticleRenderer

Bases: BaseParticleRenderer

pretty sparkly things.

Inheritance diagram

Inheritance diagram of SparkleParticleRenderer

SPNOSCALE = 0
SPSCALE = 1
SP_NO_SCALE = 0
SP_SCALE = 1
__init__(*args, **kwargs)
getBirthRadius()

C++ Interface: get_birth_radius(SparkleParticleRenderer self)

/**

*/

getCenterColor()

C++ Interface: get_center_color(SparkleParticleRenderer self)

/**

*/

getDeathRadius()

C++ Interface: get_death_radius(SparkleParticleRenderer self)

/**

*/

getEdgeColor()

C++ Interface: get_edge_color(SparkleParticleRenderer self)

/**

*/

getLifeScale()

C++ Interface: get_life_scale(SparkleParticleRenderer self)

/**

*/

get_birth_radius()

C++ Interface: get_birth_radius(SparkleParticleRenderer self)

/**

*/

get_center_color()

C++ Interface: get_center_color(SparkleParticleRenderer self)

/**

*/

get_death_radius()

C++ Interface: get_death_radius(SparkleParticleRenderer self)

/**

*/

get_edge_color()

C++ Interface: get_edge_color(SparkleParticleRenderer self)

/**

*/

get_life_scale()

C++ Interface: get_life_scale(SparkleParticleRenderer self)

/**

*/

setBirthRadius()

C++ Interface: set_birth_radius(const SparkleParticleRenderer self, float radius)

/**

*/

setCenterColor()

C++ Interface: set_center_color(const SparkleParticleRenderer self, const LVecBase4f c)

/**

*/

setDeathRadius()

C++ Interface: set_death_radius(const SparkleParticleRenderer self, float radius)

/**

*/

setEdgeColor()

C++ Interface: set_edge_color(const SparkleParticleRenderer self, const LVecBase4f c)

/**

*/

setLifeScale()

C++ Interface: set_life_scale(const SparkleParticleRenderer self, int param0)

/**

*/

set_birth_radius()

C++ Interface: set_birth_radius(const SparkleParticleRenderer self, float radius)

/**

*/

set_center_color()

C++ Interface: set_center_color(const SparkleParticleRenderer self, const LVecBase4f c)

/**

*/

set_death_radius()

C++ Interface: set_death_radius(const SparkleParticleRenderer self, float radius)

/**

*/

set_edge_color()

C++ Interface: set_edge_color(const SparkleParticleRenderer self, const LVecBase4f c)

/**

*/

set_life_scale()

C++ Interface: set_life_scale(const SparkleParticleRenderer self, int param0)

/**

*/