SparkleParticleRenderer

from panda3d.physics import SparkleParticleRenderer
class SparkleParticleRenderer

Bases:

Bases: BaseParticleRenderer

pretty sparkly things.

Inheritance diagram

Inheritance diagram of SparkleParticleRenderer

enum SparkleParticleLifeScale
enumerator SP_NO_SCALE = 0
enumerator SP_SCALE = 1
__init__()

Default Constructor

__init__(center: panda3d.core.LColor, edge: panda3d.core.LColor, birth_radius: float, death_radius: float, life_scale: SparkleParticleLifeScale, alpha_mode: ParticleRendererAlphaMode)
__init__(copy: SparkleParticleRenderer)

Copy Constructor

get_birth_radius() float
get_center_color() panda3d.core.LColor
get_death_radius() float
get_edge_color() panda3d.core.LColor
get_life_scale() SparkleParticleLifeScale
set_birth_radius(radius: float)
set_center_color(c: panda3d.core.LColor)
set_death_radius(radius: float)
set_edge_color(c: panda3d.core.LColor)
set_life_scale(param0: SparkleParticleLifeScale)