BulletSliderConstraint

from panda3d.bullet import BulletSliderConstraint
class BulletSliderConstraint

Bases: BulletConstraint

Inheritance diagram

Inheritance diagram of BulletSliderConstraint

__init__(*args, **kwargs)
angular_pos
frame_a
frame_b
getAngularPos()

C++ Interface: get_angular_pos(BulletSliderConstraint self)

/**

*/

getClassType()

C++ Interface: get_class_type()

getFrameA()

C++ Interface: get_frame_a(BulletSliderConstraint self)

/**

*/

getFrameB()

C++ Interface: get_frame_b(BulletSliderConstraint self)

/**

*/

getLinearPos()

C++ Interface: get_linear_pos(BulletSliderConstraint self)

/**

*/

getLowerAngularLimit()

C++ Interface: get_lower_angular_limit(BulletSliderConstraint self)

/**

*/

getLowerLinearLimit()

C++ Interface: get_lower_linear_limit(BulletSliderConstraint self)

// Limits

// Limits

/**

*/

getMaxAngularMotorForce()

C++ Interface: get_max_angular_motor_force(BulletSliderConstraint self)

/**

*/

getMaxLinearMotorForce()

C++ Interface: get_max_linear_motor_force(BulletSliderConstraint self)

/**

*/

getPoweredAngularMotor()

C++ Interface: get_powered_angular_motor(BulletSliderConstraint self)

/**

*/

getPoweredLinearMotor()

C++ Interface: get_powered_linear_motor(BulletSliderConstraint self)

/**

*/

getTargetAngularMotorVelocity()

C++ Interface: get_target_angular_motor_velocity(BulletSliderConstraint self)

/**

*/

getTargetLinearMotorVelocity()

C++ Interface: get_target_linear_motor_velocity(BulletSliderConstraint self)

/**

*/

getUpperAngularLimit()

C++ Interface: get_upper_angular_limit(BulletSliderConstraint self)

/**

*/

getUpperLinearLimit()

C++ Interface: get_upper_linear_limit(BulletSliderConstraint self)

/**

*/

get_angular_pos()

C++ Interface: get_angular_pos(BulletSliderConstraint self)

/**

*/

get_class_type()

C++ Interface: get_class_type()

get_frame_a()

C++ Interface: get_frame_a(BulletSliderConstraint self)

/**

*/

get_frame_b()

C++ Interface: get_frame_b(BulletSliderConstraint self)

/**

*/

get_linear_pos()

C++ Interface: get_linear_pos(BulletSliderConstraint self)

/**

*/

get_lower_angular_limit()

C++ Interface: get_lower_angular_limit(BulletSliderConstraint self)

/**

*/

get_lower_linear_limit()

C++ Interface: get_lower_linear_limit(BulletSliderConstraint self)

// Limits

// Limits

/**

*/

get_max_angular_motor_force()

C++ Interface: get_max_angular_motor_force(BulletSliderConstraint self)

/**

*/

get_max_linear_motor_force()

C++ Interface: get_max_linear_motor_force(BulletSliderConstraint self)

/**

*/

get_powered_angular_motor()

C++ Interface: get_powered_angular_motor(BulletSliderConstraint self)

/**

*/

get_powered_linear_motor()

C++ Interface: get_powered_linear_motor(BulletSliderConstraint self)

/**

*/

get_target_angular_motor_velocity()

C++ Interface: get_target_angular_motor_velocity(BulletSliderConstraint self)

/**

*/

get_target_linear_motor_velocity()

C++ Interface: get_target_linear_motor_velocity(BulletSliderConstraint self)

/**

*/

get_upper_angular_limit()

C++ Interface: get_upper_angular_limit(BulletSliderConstraint self)

/**

*/

get_upper_linear_limit()

C++ Interface: get_upper_linear_limit(BulletSliderConstraint self)

/**

*/

linear_pos
lower_angular_limit
lower_linear_limit

Limits

max_angular_motor_force
max_linear_motor_force
powered_angular_motor
powered_linear_motor
setFrames()

C++ Interface: set_frames(const BulletSliderConstraint self, const TransformState ts_a, const TransformState ts_b)

// Frames

/**

*/

setLowerAngularLimit()

C++ Interface: set_lower_angular_limit(const BulletSliderConstraint self, float value)

/**

*/

setLowerLinearLimit()

C++ Interface: set_lower_linear_limit(const BulletSliderConstraint self, float value)

/**

*/

setMaxAngularMotorForce()

C++ Interface: set_max_angular_motor_force(const BulletSliderConstraint self, float max_force)

/**

*/

setMaxLinearMotorForce()

C++ Interface: set_max_linear_motor_force(const BulletSliderConstraint self, float max_force)

/**

*/

setPoweredAngularMotor()

C++ Interface: set_powered_angular_motor(const BulletSliderConstraint self, bool on)

// Angular motor

// Angular motor

/**

*/

setPoweredLinearMotor()

C++ Interface: set_powered_linear_motor(const BulletSliderConstraint self, bool on)

// Linear motor

// Linear motor

/**

*/

setTargetAngularMotorVelocity()

C++ Interface: set_target_angular_motor_velocity(const BulletSliderConstraint self, float target_velocity)

/**

*/

setTargetLinearMotorVelocity()

C++ Interface: set_target_linear_motor_velocity(const BulletSliderConstraint self, float target_velocity)

/**

*/

setUpperAngularLimit()

C++ Interface: set_upper_angular_limit(const BulletSliderConstraint self, float value)

/**

*/

setUpperLinearLimit()

C++ Interface: set_upper_linear_limit(const BulletSliderConstraint self, float value)

/**

*/

set_frames()

C++ Interface: set_frames(const BulletSliderConstraint self, const TransformState ts_a, const TransformState ts_b)

// Frames

/**

*/

set_lower_angular_limit()

C++ Interface: set_lower_angular_limit(const BulletSliderConstraint self, float value)

/**

*/

set_lower_linear_limit()

C++ Interface: set_lower_linear_limit(const BulletSliderConstraint self, float value)

/**

*/

set_max_angular_motor_force()

C++ Interface: set_max_angular_motor_force(const BulletSliderConstraint self, float max_force)

/**

*/

set_max_linear_motor_force()

C++ Interface: set_max_linear_motor_force(const BulletSliderConstraint self, float max_force)

/**

*/

set_powered_angular_motor()

C++ Interface: set_powered_angular_motor(const BulletSliderConstraint self, bool on)

// Angular motor

// Angular motor

/**

*/

set_powered_linear_motor()

C++ Interface: set_powered_linear_motor(const BulletSliderConstraint self, bool on)

// Linear motor

// Linear motor

/**

*/

set_target_angular_motor_velocity()

C++ Interface: set_target_angular_motor_velocity(const BulletSliderConstraint self, float target_velocity)

/**

*/

set_target_linear_motor_velocity()

C++ Interface: set_target_linear_motor_velocity(const BulletSliderConstraint self, float target_velocity)

/**

*/

set_upper_angular_limit()

C++ Interface: set_upper_angular_limit(const BulletSliderConstraint self, float value)

/**

*/

set_upper_linear_limit()

C++ Interface: set_upper_linear_limit(const BulletSliderConstraint self, float value)

/**

*/

target_angular_motor_velocity
target_linear_motor_velocity
upper_angular_limit
upper_linear_limit