BulletSliderConstraint
from panda3d.bullet import BulletSliderConstraint
- class BulletSliderConstraint
Bases:
BulletConstraint
Inheritance diagram
- __init__(*args, **kwargs)
- angular_pos
- frame_a
- frame_b
- getClassType()
C++ Interface: get_class_type()
- getLowerLinearLimit()
C++ Interface: get_lower_linear_limit(BulletSliderConstraint self)
// Limits
// Limits
- /**
*/
- getMaxAngularMotorForce()
C++ Interface: get_max_angular_motor_force(BulletSliderConstraint self)
- /**
*/
- getMaxLinearMotorForce()
C++ Interface: get_max_linear_motor_force(BulletSliderConstraint self)
- /**
*/
- getPoweredAngularMotor()
C++ Interface: get_powered_angular_motor(BulletSliderConstraint self)
- /**
*/
- getPoweredLinearMotor()
C++ Interface: get_powered_linear_motor(BulletSliderConstraint self)
- /**
*/
- getTargetAngularMotorVelocity()
C++ Interface: get_target_angular_motor_velocity(BulletSliderConstraint self)
- /**
*/
- getTargetLinearMotorVelocity()
C++ Interface: get_target_linear_motor_velocity(BulletSliderConstraint self)
- /**
*/
- get_class_type()
C++ Interface: get_class_type()
- get_lower_angular_limit()
C++ Interface: get_lower_angular_limit(BulletSliderConstraint self)
- /**
*/
- get_lower_linear_limit()
C++ Interface: get_lower_linear_limit(BulletSliderConstraint self)
// Limits
// Limits
- /**
*/
- get_max_angular_motor_force()
C++ Interface: get_max_angular_motor_force(BulletSliderConstraint self)
- /**
*/
- get_max_linear_motor_force()
C++ Interface: get_max_linear_motor_force(BulletSliderConstraint self)
- /**
*/
- get_powered_angular_motor()
C++ Interface: get_powered_angular_motor(BulletSliderConstraint self)
- /**
*/
- get_powered_linear_motor()
C++ Interface: get_powered_linear_motor(BulletSliderConstraint self)
- /**
*/
- get_target_angular_motor_velocity()
C++ Interface: get_target_angular_motor_velocity(BulletSliderConstraint self)
- /**
*/
- get_target_linear_motor_velocity()
C++ Interface: get_target_linear_motor_velocity(BulletSliderConstraint self)
- /**
*/
- get_upper_angular_limit()
C++ Interface: get_upper_angular_limit(BulletSliderConstraint self)
- /**
*/
- linear_pos
- lower_angular_limit
- lower_linear_limit
Limits
- max_angular_motor_force
- max_linear_motor_force
- powered_angular_motor
- powered_linear_motor
- setFrames()
C++ Interface: set_frames(const BulletSliderConstraint self, const TransformState ts_a, const TransformState ts_b)
// Frames
- /**
*/
- setLowerAngularLimit()
C++ Interface: set_lower_angular_limit(const BulletSliderConstraint self, float value)
- /**
*/
- setLowerLinearLimit()
C++ Interface: set_lower_linear_limit(const BulletSliderConstraint self, float value)
- /**
*/
- setMaxAngularMotorForce()
C++ Interface: set_max_angular_motor_force(const BulletSliderConstraint self, float max_force)
- /**
*/
- setMaxLinearMotorForce()
C++ Interface: set_max_linear_motor_force(const BulletSliderConstraint self, float max_force)
- /**
*/
- setPoweredAngularMotor()
C++ Interface: set_powered_angular_motor(const BulletSliderConstraint self, bool on)
// Angular motor
// Angular motor
- /**
*/
- setPoweredLinearMotor()
C++ Interface: set_powered_linear_motor(const BulletSliderConstraint self, bool on)
// Linear motor
// Linear motor
- /**
*/
- setTargetAngularMotorVelocity()
C++ Interface: set_target_angular_motor_velocity(const BulletSliderConstraint self, float target_velocity)
- /**
*/
- setTargetLinearMotorVelocity()
C++ Interface: set_target_linear_motor_velocity(const BulletSliderConstraint self, float target_velocity)
- /**
*/
- setUpperAngularLimit()
C++ Interface: set_upper_angular_limit(const BulletSliderConstraint self, float value)
- /**
*/
- setUpperLinearLimit()
C++ Interface: set_upper_linear_limit(const BulletSliderConstraint self, float value)
- /**
*/
- set_frames()
C++ Interface: set_frames(const BulletSliderConstraint self, const TransformState ts_a, const TransformState ts_b)
// Frames
- /**
*/
- set_lower_angular_limit()
C++ Interface: set_lower_angular_limit(const BulletSliderConstraint self, float value)
- /**
*/
- set_lower_linear_limit()
C++ Interface: set_lower_linear_limit(const BulletSliderConstraint self, float value)
- /**
*/
- set_max_angular_motor_force()
C++ Interface: set_max_angular_motor_force(const BulletSliderConstraint self, float max_force)
- /**
*/
- set_max_linear_motor_force()
C++ Interface: set_max_linear_motor_force(const BulletSliderConstraint self, float max_force)
- /**
*/
- set_powered_angular_motor()
C++ Interface: set_powered_angular_motor(const BulletSliderConstraint self, bool on)
// Angular motor
// Angular motor
- /**
*/
- set_powered_linear_motor()
C++ Interface: set_powered_linear_motor(const BulletSliderConstraint self, bool on)
// Linear motor
// Linear motor
- /**
*/
- set_target_angular_motor_velocity()
C++ Interface: set_target_angular_motor_velocity(const BulletSliderConstraint self, float target_velocity)
- /**
*/
- set_target_linear_motor_velocity()
C++ Interface: set_target_linear_motor_velocity(const BulletSliderConstraint self, float target_velocity)
- /**
*/
- set_upper_angular_limit()
C++ Interface: set_upper_angular_limit(const BulletSliderConstraint self, float value)
- /**
*/
- set_upper_linear_limit()
C++ Interface: set_upper_linear_limit(const BulletSliderConstraint self, float value)
- /**
*/
- target_angular_motor_velocity
- target_linear_motor_velocity
- upper_angular_limit
- upper_linear_limit