BulletGenericConstraint

from panda3d.bullet import BulletGenericConstraint
class BulletGenericConstraint

Bases:

Bases: BulletConstraint

Inheritance diagram

Inheritance diagram of BulletGenericConstraint

__init__(node_a: BulletRigidBodyNode, node_b: BulletRigidBodyNode, frame_a: panda3d.core.TransformState, frame_b: panda3d.core.TransformState, use_frame_a: bool)
__init__(node_a: BulletRigidBodyNode, frame_a: panda3d.core.TransformState, use_frame_a: bool)
property frame_a ConstPointerTo_TransformState
property frame_b ConstPointerTo_TransformState
get_angle(axis: int) float
get_axis(axis: int) panda3d.core.LVector3

Geometry

static get_class_type() panda3d.core.TypeHandle
get_frame_a() panda3d.core.TransformState
get_frame_b() panda3d.core.TransformState
get_pivot(axis: int) float
get_rotational_limit_motor(axis: int) BulletRotationalLimitMotor

Motors

get_translational_limit_motor() BulletTranslationalLimitMotor
set_angular_limit(axis: int, low: float, high: float)
set_frames(ts_a: panda3d.core.TransformState, ts_b: panda3d.core.TransformState)

Frames

set_linear_limit(axis: int, low: float, high: float)
property translational_limit_motor BulletTranslationalLimitMotor