ButtonThrower

from panda3d.core import ButtonThrower
class ButtonThrower

Bases:

Bases: DataNode

Throws Panda Events for button down/up events generated within the data graph.

This is a DataNode which is intended to be parented to the data graph below a device which is generating a sequence of button events, like a MouseAndKeyboard device. It simply takes each button it finds and throws a corresponding event based on the button name via the throw_event() call.

Inheritance diagram

Inheritance diagram of ButtonThrower

__init__(param0: ButtonThrower)
__init__(name: str)
add_parameter(obj: EventParameter)

Adds the indicated parameter to the list of parameters that will be passed with each event generated by this ButtonThrower.

add_throw_button(mods: ModifierButtons, button: ButtonHandle) bool

Adds a new button to the set of buttons that the ButtonThrower explicitly processes.

If set_throw_buttons_active() is false (which is the default), the ButtonThrower will process all buttons. Otherwise, the ButtonThrower will only process events for the button(s) explicitly named by this function; buttons not on the list will be ignored by this object and passed on downstream to the child node(s) in the data graph. A button that is on the list will be processed by the ButtonThrower and not passed on to the child node(s).

The return value is true if the button is added, or false if it was already in the set.

property button_down_event string
Getter

Returns the button_down_event that has been set on this ButtonThrower. See set_button_down_event().

Setter

Specifies the generic event that is generated (if any) each time a key or button is depressed. Unlike the specific events that are unique to each key, this same event name is used for all button events, and the name of the button pressed (possibly with modifier prefixes) will be sent as a parameter.

If this string is empty, no event is generated. It is possible to generate both generic events and specific events for the same button.

See also set_keystroke_event().

property button_repeat_event string
Getter

Returns the button_repeat_event that has been set on this ButtonThrower. See set_button_repeat_event().

Setter

Specifies the generic event that is generated (if any) repeatedly while a key or button is held down. Unlike the specific events that are unique to each key, this same event name is used for all button events, and the name of the button pressed (possibly with modifier prefixes) will be sent as a parameter.

If this string is empty, no event is generated. It is possible to generate both generic events and specific events for the same button.

See also set_keystroke_event().

property button_up_event string
Getter

Returns the button_up_event that has been set on this ButtonThrower. See set_button_up_event().

Setter

Specifies the generic event that is generated (if any) each time a key or button is released. See set_button_down_event().

property candidate_event string
Getter

Returns the candidate_event that has been set on this ButtonThrower. See set_candidate_event().

Setter

Specifies the event that is generated (if any) for each IME candidate string event received. Events of this nature are received only when the user is entering data using a Microsoft Input Method Editor, typically used for Asian languages such as Japanese or Korean.

If you are designing a typing user interface, you should track this event to support the use of the IME. In response to this event, you should display the candidate string in the entry box, with the appropriate sections highlighted, so the user can scroll through the available choices.

This event is generated with four parameters, in order: the candidate string, the character at which to start the highlight, the character at which to end the highlight, and the current cursor position.

clear_throw_buttons()

Empties the set of buttons that were added via add_throw_button(). See add_throw_button().

get_button_down_event() str

Returns the button_down_event that has been set on this ButtonThrower. See set_button_down_event().

get_button_repeat_event() str

Returns the button_repeat_event that has been set on this ButtonThrower. See set_button_repeat_event().

get_button_up_event() str

Returns the button_up_event that has been set on this ButtonThrower. See set_button_up_event().

get_candidate_event() str

Returns the candidate_event that has been set on this ButtonThrower. See set_candidate_event().

static get_class_type() TypeHandle
get_keystroke_event() str

Returns the keystroke_event that has been set on this ButtonThrower. See set_keystroke_event().

get_modifier_buttons() ModifierButtons

Returns the set of ModifierButtons that the ButtonThrower will consider important enough to prepend the event name with. Normally, this set will be empty, and the ButtonThrower will therefore ignore all ModifierButtons attached to the key events, but if one or more buttons have been added to this set, and those modifier buttons are set on the button event, then the event name will be prepended with the names of the modifier buttons.

get_move_event() str

Returns the move_event that has been set on this ButtonThrower. See set_move_event().

get_num_parameters() int

Returns the number of parameters that have been added to the list of parameters to be passed with each event generated by this ButtonThrower.

get_parameter(n: int) EventParameter

Returns the nth parameter that has been added to the list of parameters passed with each event generated by this ButtonThrower.

get_parameters() list
get_prefix() str

Returns the prefix that has been set on this ButtonThrower. See set_prefix().

get_raw_button_down_event() str

Returns the raw_button_down_event that has been set on this ButtonThrower. See set_raw_button_down_event().

get_raw_button_up_event() str

Returns the raw_button_up_event that has been set on this ButtonThrower. See set_raw_button_up_event().

get_specific_flag() bool

Returns the flag that indicates whether specific events should be generated. See set_specific_flag().

get_throw_buttons_active() bool

Returns the flag that indicates whether the ButtonThrower will only process events for the explicitly named buttons or not. See set_throw_buttons_active().

get_time_flag() bool

Returns the flag that indicates whether the time of the button event should be passed as a parameter.

has_throw_button(button: ButtonHandle) bool

Returns true if the indicated button, in conjunction with any nonspecified modifier buttons, is on the set of buttons that will be processed by the ButtonThrower. That is to say, returns true if this button was ever passed as the second parameter add_throw_button(), regardless of what the first parameter was.

has_throw_button(mods: ModifierButtons, button: ButtonHandle) bool

Returns true if the indicated button is on the set of buttons that will be processed by the ButtonThrower, false otherwise. See add_throw_button().

property keystroke_event string
Getter

Returns the keystroke_event that has been set on this ButtonThrower. See set_keystroke_event().

Setter

Specifies the event that is generated (if any) for each keystroke that is received. A keystroke is different than a button event: it represents the semantic meaning of the sequence of keys that have been pressed. For instance, pressing shift and 4 together will generate the button event “shift-4”, but it will generate the keystroke “$”.

If a key is held down, keyrepeat will cause the same keystroke event to be generated repeatedly. This is different from the corresponding down event, which will only be generated once, followed by a number of button repeat events.

This event is generated with a single wstring parameter, which is a one- character string that contains the keystroke generated. If this event string is empty, no event is generated.

See also set_button_down_event().

property modifier_buttons ModifierButtons
Getter

Returns the set of ModifierButtons that the ButtonThrower will consider important enough to prepend the event name with. Normally, this set will be empty, and the ButtonThrower will therefore ignore all ModifierButtons attached to the key events, but if one or more buttons have been added to this set, and those modifier buttons are set on the button event, then the event name will be prepended with the names of the modifier buttons.

Setter

Changes the set of ModifierButtons that the ButtonThrower will consider important enough to prepend the event name with. Normally, this set will be empty, and the ButtonThrower will therefore ignore all ModifierButtons attached to the key events, but if one or more buttons have been added to this set, then the event name will be prepended with the names of the modifier buttons.

It is recommended that you change this setting by first calling get_modifier_buttons(), making adjustments, and passing the new value to set_modifier_buttons(). This way the current state of the modifier buttons will not be lost.

property move_event string
Getter

Returns the move_event that has been set on this ButtonThrower. See set_move_event().

Setter

Specifies the event that is generated (if any) each time the mouse is moved within the window.

property parameters Sequence[EventParameter]

Returns the nth parameter that has been added to the list of parameters passed with each event generated by this ButtonThrower.

property prefix string
Getter

Returns the prefix that has been set on this ButtonThrower. See set_prefix().

Setter

Sets the prefix which is prepended to all specific event names (that is, event names generated from the button name itself, as opposed to the generic event names like set_button_down_event()) thrown by this object.

property raw_button_down_event string
Getter

Returns the raw_button_down_event that has been set on this ButtonThrower. See set_raw_button_down_event().

Setter

Like set_button_down_event(), but uses the raw, untransformed scan key from the operating system. This uses buttons that are independent of the user’s selected keyboard layout.

property raw_button_up_event string
Getter

Returns the raw_button_up_event that has been set on this ButtonThrower. See set_raw_button_up_event().

Setter

Specifies the generic event that is generated (if any) each time a key or button is released. See set_raw_button_down_event().

remove_throw_button(mods: ModifierButtons, button: ButtonHandle) bool

Removes the indicated button from the set of buttons that the ButtonThrower explicitly processes. See add_throw_button().

The return value is true if the button is removed, or false if it was not on the set.

set_button_down_event(button_down_event: str)

Specifies the generic event that is generated (if any) each time a key or button is depressed. Unlike the specific events that are unique to each key, this same event name is used for all button events, and the name of the button pressed (possibly with modifier prefixes) will be sent as a parameter.

If this string is empty, no event is generated. It is possible to generate both generic events and specific events for the same button.

See also set_keystroke_event().

set_button_repeat_event(button_repeat_event: str)

Specifies the generic event that is generated (if any) repeatedly while a key or button is held down. Unlike the specific events that are unique to each key, this same event name is used for all button events, and the name of the button pressed (possibly with modifier prefixes) will be sent as a parameter.

If this string is empty, no event is generated. It is possible to generate both generic events and specific events for the same button.

See also set_keystroke_event().

set_button_up_event(button_up_event: str)

Specifies the generic event that is generated (if any) each time a key or button is released. See set_button_down_event().

set_candidate_event(candidate_event: str)

Specifies the event that is generated (if any) for each IME candidate string event received. Events of this nature are received only when the user is entering data using a Microsoft Input Method Editor, typically used for Asian languages such as Japanese or Korean.

If you are designing a typing user interface, you should track this event to support the use of the IME. In response to this event, you should display the candidate string in the entry box, with the appropriate sections highlighted, so the user can scroll through the available choices.

This event is generated with four parameters, in order: the candidate string, the character at which to start the highlight, the character at which to end the highlight, and the current cursor position.

set_keystroke_event(keystroke_event: str)

Specifies the event that is generated (if any) for each keystroke that is received. A keystroke is different than a button event: it represents the semantic meaning of the sequence of keys that have been pressed. For instance, pressing shift and 4 together will generate the button event “shift-4”, but it will generate the keystroke “$”.

If a key is held down, keyrepeat will cause the same keystroke event to be generated repeatedly. This is different from the corresponding down event, which will only be generated once, followed by a number of button repeat events.

This event is generated with a single wstring parameter, which is a one- character string that contains the keystroke generated. If this event string is empty, no event is generated.

See also set_button_down_event().

set_modifier_buttons(mods: ModifierButtons)

Changes the set of ModifierButtons that the ButtonThrower will consider important enough to prepend the event name with. Normally, this set will be empty, and the ButtonThrower will therefore ignore all ModifierButtons attached to the key events, but if one or more buttons have been added to this set, then the event name will be prepended with the names of the modifier buttons.

It is recommended that you change this setting by first calling get_modifier_buttons(), making adjustments, and passing the new value to set_modifier_buttons(). This way the current state of the modifier buttons will not be lost.

set_move_event(move_event: str)

Specifies the event that is generated (if any) each time the mouse is moved within the window.

set_prefix(prefix: str)

Sets the prefix which is prepended to all specific event names (that is, event names generated from the button name itself, as opposed to the generic event names like set_button_down_event()) thrown by this object.

set_raw_button_down_event(raw_button_down_event: str)

Like set_button_down_event(), but uses the raw, untransformed scan key from the operating system. This uses buttons that are independent of the user’s selected keyboard layout.

set_raw_button_up_event(raw_button_up_event: str)

Specifies the generic event that is generated (if any) each time a key or button is released. See set_raw_button_down_event().

set_specific_flag(specific_flag: bool)

Sets the flag that indicates whether specific events (events prefixed by set_prefix(), and based on the event name) should be generated at all. This is true by default, but may be disabled if you are only interested in the generic events (for instance, events like set_button_down_event()).

set_throw_buttons_active(flag: bool)

Sets the flag that indicates whether the ButtonThrower will only process events for the explicitly named buttons or not. Normally this is false, meaning all buttons are processed; set it true to indicate that only some buttons should be processed. See add_throw_button().

set_time_flag(time_flag: bool)

Sets the flag that indicates whether the time of the button event should be passed as a parameter or not. When this is true, an additional parameter is generated on each event (before all the parameters named by add_parameter()) that consists of a single double value, and reflects the time the button was pressed or released, as a value from ClockObject.get_global_clock().

property specific_flag bool
Getter

Returns the flag that indicates whether specific events should be generated. See set_specific_flag().

Setter

Sets the flag that indicates whether specific events (events prefixed by set_prefix(), and based on the event name) should be generated at all. This is true by default, but may be disabled if you are only interested in the generic events (for instance, events like set_button_down_event()).

property throw_buttons_active bool
Getter

Returns the flag that indicates whether the ButtonThrower will only process events for the explicitly named buttons or not. See set_throw_buttons_active().

Setter

Sets the flag that indicates whether the ButtonThrower will only process events for the explicitly named buttons or not. Normally this is false, meaning all buttons are processed; set it true to indicate that only some buttons should be processed. See add_throw_button().

property time_flag bool
Getter

Returns the flag that indicates whether the time of the button event should be passed as a parameter.

Setter

Sets the flag that indicates whether the time of the button event should be passed as a parameter or not. When this is true, an additional parameter is generated on each event (before all the parameters named by add_parameter()) that consists of a single double value, and reflects the time the button was pressed or released, as a value from ClockObject.get_global_clock().