KeyboardButton
from panda3d.core import KeyboardButton
- class KeyboardButton
Bases:
This class is just used as a convenient namespace for grouping all of these handy functions that return buttons which map to standard keyboard keys.
Inheritance diagram
- __init__()
- __init__(param0: KeyboardButton)
- static _del() → ButtonHandle
delete is a C++ keyword.
- static alt() → ButtonHandle
- static ascii_key(ascii_equivalent: char) → ButtonHandle
Returns the
ButtonHandle
associated with the particular ASCII character, if there is one, orButtonHandle.none()
if there is not.
- static backspace() → ButtonHandle
- static caps_lock() → ButtonHandle
- static control() → ButtonHandle
- static down() → ButtonHandle
- static end() → ButtonHandle
- static enter() → ButtonHandle
- static escape() → ButtonHandle
- static f1() → ButtonHandle
- static f10() → ButtonHandle
- static f11() → ButtonHandle
- static f12() → ButtonHandle
- static f13() → ButtonHandle
PC keyboards don’t have these four buttons, but Macs do.
- static f14() → ButtonHandle
- static f15() → ButtonHandle
- static f16() → ButtonHandle
- static f2() → ButtonHandle
- static f3() → ButtonHandle
- static f4() → ButtonHandle
- static f5() → ButtonHandle
- static f6() → ButtonHandle
- static f7() → ButtonHandle
- static f8() → ButtonHandle
- static f9() → ButtonHandle
- static help() → ButtonHandle
delete is a C++ keyword.
- static home() → ButtonHandle
- static insert() → ButtonHandle
- static lalt() → ButtonHandle
- static lcontrol() → ButtonHandle
- static left() → ButtonHandle
- static lmeta() → ButtonHandle
- static lshift() → ButtonHandle
- static menu() → ButtonHandle
- static meta() → ButtonHandle
- static num_lock() → ButtonHandle
- static page_down() → ButtonHandle
- static page_up() → ButtonHandle
- static pause() → ButtonHandle
- static print_screen() → ButtonHandle
- static ralt() → ButtonHandle
- static rcontrol() → ButtonHandle
- static right() → ButtonHandle
- static rmeta() → ButtonHandle
- static rshift() → ButtonHandle
- static scroll_lock() → ButtonHandle
- static shift() → ButtonHandle
- static shift_lock() → ButtonHandle
- static space() → ButtonHandle
- static tab() → ButtonHandle
- static up() → ButtonHandle