FadeLODNode
from panda3d.core import FadeLODNode
- class FadeLODNode
- Bases: - LODNode- A Level-of-Detail node with alpha based switching. - Inheritance diagram - __init__(*args, **kwargs)
 - fade_bin_draw_order
 - fade_bin_name
 - fade_state_override
 - fade_time
 - getClassType()
- C++ Interface: get_class_type() 
 - getFadeBinDrawOrder()
- C++ Interface: get_fade_bin_draw_order(FadeLODNode self) - /**
- Returns the draw order that is assigned (along with the bin name) to the 
- fading part of the geometry during a transition. 
 - */ 
 
 - getFadeBinName()
- C++ Interface: get_fade_bin_name(FadeLODNode self) - /**
- Returns the cull bin that is assigned to the fading part of the geometry 
- during a transition. 
 - */ 
 
 - getFadeStateOverride()
- C++ Interface: get_fade_state_override(FadeLODNode self) - /**
- Returns the override value that is applied to the state changes necessary 
- to apply the fade effect. This should be larger than any attrib overrides 
- on the fading geometry. 
 - */ 
 
 - getFadeTime()
- C++ Interface: get_fade_time(FadeLODNode self) - /**
- get the time taken to complete an LOD switch 
 - */ 
 
 - get_class_type()
- C++ Interface: get_class_type() 
 - get_fade_bin_draw_order()
- C++ Interface: get_fade_bin_draw_order(FadeLODNode self) - /**
- Returns the draw order that is assigned (along with the bin name) to the 
- fading part of the geometry during a transition. 
 - */ 
 
 - get_fade_bin_name()
- C++ Interface: get_fade_bin_name(FadeLODNode self) - /**
- Returns the cull bin that is assigned to the fading part of the geometry 
- during a transition. 
 - */ 
 
 - get_fade_state_override()
- C++ Interface: get_fade_state_override(FadeLODNode self) - /**
- Returns the override value that is applied to the state changes necessary 
- to apply the fade effect. This should be larger than any attrib overrides 
- on the fading geometry. 
 - */ 
 
 - get_fade_time()
- C++ Interface: get_fade_time(FadeLODNode self) - /**
- get the time taken to complete an LOD switch 
 - */ 
 
 - setFadeBin()
- C++ Interface: set_fade_bin(const FadeLODNode self, str name, int draw_order) - /**
- Specifies the cull bin and draw order that is assigned to the fading part 
- of the geometry during a transition. 
 - */ 
 
 - setFadeStateOverride()
- C++ Interface: set_fade_state_override(const FadeLODNode self, int override) - /**
- Specifies the override value that is applied to the state changes necessary 
- to apply the fade effect. This should be larger than any attrib overrides 
- on the fading geometry. 
 - */ 
 
 - setFadeTime()
- C++ Interface: set_fade_time(const FadeLODNode self, float t) - /**
- set the time taken to complete an LOD switch 
 - */ 
 
 - set_fade_bin()
- C++ Interface: set_fade_bin(const FadeLODNode self, str name, int draw_order) - /**
- Specifies the cull bin and draw order that is assigned to the fading part 
- of the geometry during a transition. 
 - */ 
 
 
