BulletCapsuleShape
from panda3d.bullet import BulletCapsuleShape
- class BulletCapsuleShape
Bases:
BulletShape
Inheritance diagram
- __init__(*args, **kwargs)
- getClassType()
C++ Interface: get_class_type()
- getHalfHeight()
C++ Interface: get_half_height(BulletCapsuleShape self)
- /**
Returns half of get_height().
@deprecated see get_height() instead.
*/
- getRadius()
C++ Interface: get_radius(BulletCapsuleShape self)
- /**
Returns the radius that was used to construct this capsule.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_half_height()
C++ Interface: get_half_height(BulletCapsuleShape self)
- /**
Returns half of get_height().
@deprecated see get_height() instead.
*/
- get_radius()
C++ Interface: get_radius(BulletCapsuleShape self)
- /**
Returns the radius that was used to construct this capsule.
*/
- height
- makeFromSolid()
C++ Interface: make_from_solid(const CollisionCapsule solid)
- /**
Constructs a new BulletCapsuleShape using the information from a
CollisionCapsule from the builtin collision system.
*/
- make_from_solid()
C++ Interface: make_from_solid(const CollisionCapsule solid)
- /**
Constructs a new BulletCapsuleShape using the information from a
CollisionCapsule from the builtin collision system.
*/
- radius