DriveInterface
from panda3d.core import DriveInterface
- class DriveInterface
Bases:
MouseInterfaceNode
This is a TFormer, similar to Trackball, that moves around a transform matrix in response to mouse input. The basic motion is on a horizontal plane, as if driving a vehicle.
Inheritance diagram
- __init__(*args, **kwargs)
- forceDgraph()
C++ Interface: force_dgraph(const DriveInterface self)
- /**
This is a special kludge for DriveInterface to allow us to avoid the one-
frame latency after a collision. It forces an immediate partial data flow
for all data graph nodes below this node, causing all data nodes that
depend on this matrix to be updated immediately.
*/
- force_dgraph()
C++ Interface: force_dgraph(const DriveInterface self)
- /**
This is a special kludge for DriveInterface to allow us to avoid the one-
frame latency after a collision. It forces an immediate partial data flow
for all data graph nodes below this node, causing all data nodes that
depend on this matrix to be updated immediately.
*/
- getClassType()
C++ Interface: get_class_type()
- getForceMouse()
C++ Interface: get_force_mouse(DriveInterface self)
- /**
Returns the current setting of the force_mouse flag. See
set_force_mouse().
*/
- getForwardSpeed()
C++ Interface: get_forward_speed(DriveInterface self)
- /**
Returns the speed of full forward motion, when the mouse is at the very top
of the window. This is in units (e.g. feet) per second.
*/
- getH()
C++ Interface: get_h(DriveInterface self)
- getHorizontalDeadZone()
C++ Interface: get_horizontal_dead_zone(DriveInterface self)
- /**
Returns the size of the vertical bar in the center of the screen that
represents the “dead zone” of horizontal motion: the region in which the
mouse does not report horizontal motion. This is in a fraction of the
window width, so 0.5 will set a dead zone as large as half the screen.
*/
- getHorizontalRampDownTime()
C++ Interface: get_horizontal_ramp_down_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time a left or
right arrow key is released and the time it registers no motion.
*/
- getHorizontalRampUpTime()
C++ Interface: get_horizontal_ramp_up_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time a left or
right arrow key is pressed and the time it registers full rotation.
*/
- getIgnoreMouse()
C++ Interface: get_ignore_mouse(DriveInterface self)
- /**
Returns the current setting of the ignore_mouse flag. See
set_ignore_mouse().
*/
- getP()
C++ Interface: get_p(DriveInterface self)
- getR()
C++ Interface: get_r(DriveInterface self)
- getReverseSpeed()
C++ Interface: get_reverse_speed(DriveInterface self)
- /**
Returns the speed of full reverse motion, when the mouse is at the very
bottom of the window. This is in units (e.g. feet) per second.
*/
- getRotSpeed()
C++ Interface: get_rot_speed(DriveInterface self)
- /**
Returns the rot_speed of the previous update in units/sec
*/
- getRotateSpeed()
C++ Interface: get_rotate_speed(DriveInterface self)
- /**
Returns the maximum rate at which the user can rotate left or right, when
the mouse is at the very edge of the window. This is in degrees per
second.
*/
- getSpeed()
C++ Interface: get_speed(DriveInterface self)
- /**
Returns the speed of the previous update in units/sec
*/
- getStopThisFrame()
C++ Interface: get_stop_this_frame(DriveInterface self)
- /**
Returns the current setting of the stop_this_frame flag. See
set_stop_this_frame().
*/
- getVerticalDeadZone()
C++ Interface: get_vertical_dead_zone(DriveInterface self)
- /**
Returns the size of the horizontal bar in the center of the screen that
represents the “dead zone” of vertical motion: the region in which the
mouse does not report vertical motion. This is in a fraction of the window
height, so 0.5 will set a dead zone as large as half the screen.
*/
- getVerticalRampDownTime()
C++ Interface: get_vertical_ramp_down_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time an up or
down arrow key is released and the time it registers no motion.
*/
- getVerticalRampUpTime()
C++ Interface: get_vertical_ramp_up_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time an up or
down arrow key is pressed and the time it registers full forward or
backward motion.
*/
- getX()
C++ Interface: get_x(DriveInterface self)
- getY()
C++ Interface: get_y(DriveInterface self)
- getZ()
C++ Interface: get_z(DriveInterface self)
- get_class_type()
C++ Interface: get_class_type()
- get_force_mouse()
C++ Interface: get_force_mouse(DriveInterface self)
- /**
Returns the current setting of the force_mouse flag. See
set_force_mouse().
*/
- get_forward_speed()
C++ Interface: get_forward_speed(DriveInterface self)
- /**
Returns the speed of full forward motion, when the mouse is at the very top
of the window. This is in units (e.g. feet) per second.
*/
- get_h()
C++ Interface: get_h(DriveInterface self)
- get_horizontal_dead_zone()
C++ Interface: get_horizontal_dead_zone(DriveInterface self)
- /**
Returns the size of the vertical bar in the center of the screen that
represents the “dead zone” of horizontal motion: the region in which the
mouse does not report horizontal motion. This is in a fraction of the
window width, so 0.5 will set a dead zone as large as half the screen.
*/
- get_horizontal_ramp_down_time()
C++ Interface: get_horizontal_ramp_down_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time a left or
right arrow key is released and the time it registers no motion.
*/
- get_horizontal_ramp_up_time()
C++ Interface: get_horizontal_ramp_up_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time a left or
right arrow key is pressed and the time it registers full rotation.
*/
- get_ignore_mouse()
C++ Interface: get_ignore_mouse(DriveInterface self)
- /**
Returns the current setting of the ignore_mouse flag. See
set_ignore_mouse().
*/
- get_p()
C++ Interface: get_p(DriveInterface self)
- get_r()
C++ Interface: get_r(DriveInterface self)
- get_reverse_speed()
C++ Interface: get_reverse_speed(DriveInterface self)
- /**
Returns the speed of full reverse motion, when the mouse is at the very
bottom of the window. This is in units (e.g. feet) per second.
*/
- get_rot_speed()
C++ Interface: get_rot_speed(DriveInterface self)
- /**
Returns the rot_speed of the previous update in units/sec
*/
- get_rotate_speed()
C++ Interface: get_rotate_speed(DriveInterface self)
- /**
Returns the maximum rate at which the user can rotate left or right, when
the mouse is at the very edge of the window. This is in degrees per
second.
*/
- get_speed()
C++ Interface: get_speed(DriveInterface self)
- /**
Returns the speed of the previous update in units/sec
*/
- get_stop_this_frame()
C++ Interface: get_stop_this_frame(DriveInterface self)
- /**
Returns the current setting of the stop_this_frame flag. See
set_stop_this_frame().
*/
- get_vertical_dead_zone()
C++ Interface: get_vertical_dead_zone(DriveInterface self)
- /**
Returns the size of the horizontal bar in the center of the screen that
represents the “dead zone” of vertical motion: the region in which the
mouse does not report vertical motion. This is in a fraction of the window
height, so 0.5 will set a dead zone as large as half the screen.
*/
- get_vertical_ramp_down_time()
C++ Interface: get_vertical_ramp_down_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time an up or
down arrow key is released and the time it registers no motion.
*/
- get_vertical_ramp_up_time()
C++ Interface: get_vertical_ramp_up_time(DriveInterface self)
- /**
Returns the amount of time, in seconds, it takes between the time an up or
down arrow key is pressed and the time it registers full forward or
backward motion.
*/
- get_x()
C++ Interface: get_x(DriveInterface self)
- get_y()
C++ Interface: get_y(DriveInterface self)
- get_z()
C++ Interface: get_z(DriveInterface self)
- reset()
C++ Interface: reset(const DriveInterface self)
- /**
Reinitializes the driver to the origin and resets any knowledge about
buttons being held down.
*/
- setForceMouse()
C++ Interface: set_force_mouse(const DriveInterface self, bool force_mouse)
- /**
Changes the state of the force_mouse flag. If this flag is true, the mouse
button need not be held down in order to drive the avatar around.
*/
- setForceRoll()
C++ Interface: set_force_roll(const DriveInterface self, float force_roll)
- /**
This function is no longer used and does nothing. It will be removed soon.
*/
- setForwardSpeed()
C++ Interface: set_forward_speed(const DriveInterface self, float speed)
- /**
Sets the speed of full forward motion, when the mouse is at the very top of
the window. This is in units (e.g. feet) per second.
*/
- setH()
C++ Interface: set_h(const DriveInterface self, float h)
- setHorizontalDeadZone()
C++ Interface: set_horizontal_dead_zone(const DriveInterface self, float zone)
- /**
Sets the size of the vertical bar in the center of the screen that
represents the “dead zone” of horizontal motion: the region in which the
mouse does not report horizontal motion. This is in a fraction of the
window width, so 0.5 will set a dead zone as large as half the screen.
*/
- setHorizontalRampDownTime()
C++ Interface: set_horizontal_ramp_down_time(const DriveInterface self, float ramp_down_time)
- /**
Sets the amount of time, in seconds, it takes between the time a left or
right arrow key is released and the time it registers no motion.
*/
- setHorizontalRampUpTime()
C++ Interface: set_horizontal_ramp_up_time(const DriveInterface self, float ramp_up_time)
- /**
Sets the amount of time, in seconds, it takes between the time a left or
right arrow key is pressed and the time it registers full rotation.
*/
- setHpr()
C++ Interface: set_hpr(const DriveInterface self, const LVecBase3f hpr) set_hpr(const DriveInterface self, float h, float p, float r)
- /**
Directly sets the driver’s orientation.
*/
- setIgnoreMouse()
C++ Interface: set_ignore_mouse(const DriveInterface self, bool ignore_mouse)
- /**
Changes the state of the ignore_mouse flag. If this flag is true, the
DriveInterface will ignore mouse down button events (but still recognize
mouse up button events); the user will not be able to start the
DriveInterface going again if it is stopped, but if the user is currently
holding down a mouse button it will not stop immediately until the user
eventually releases the button.
*/
- setMat()
C++ Interface: set_mat(const DriveInterface self, const LMatrix4f mat)
- /**
Stores the indicated transform in the DriveInterface.
*/
- setP()
C++ Interface: set_p(const DriveInterface self, float p)
- setPos()
C++ Interface: set_pos(const DriveInterface self, const LVecBase3f vec) set_pos(const DriveInterface self, float x, float y, float z)
- /**
Directly sets the driver’s position.
*/
- setR()
C++ Interface: set_r(const DriveInterface self, float r)
- setReverseSpeed()
C++ Interface: set_reverse_speed(const DriveInterface self, float speed)
- /**
Sets the speed of full reverse motion, when the mouse is at the very bottom
of the window. This is in units (e.g. feet) per second.
*/
- setRotateSpeed()
C++ Interface: set_rotate_speed(const DriveInterface self, float speed)
- /**
Sets the maximum rate at which the user can rotate left or right, when the
mouse is at the very edge of the window. This is in degrees per second.
*/
- setStopThisFrame()
C++ Interface: set_stop_this_frame(const DriveInterface self, bool stop_this_frame)
- /**
If stop_this_frame is true, the next time the frame is computed no motion
will be allowed, and then the flag is reset to false. This can be used to
prevent too much movement when we know a long time has artificially
elapsed, for instance when we take a screenshot, without munging the clock
for everything else.
*/
- setVerticalDeadZone()
C++ Interface: set_vertical_dead_zone(const DriveInterface self, float zone)
- /**
Sets the size of the horizontal bar in the center of the screen that
represents the “dead zone” of vertical motion: the region in which the
mouse does not report vertical motion. This is in a fraction of the window
height, so 0.5 will set a dead zone as large as half the screen.
*/
- setVerticalRampDownTime()
C++ Interface: set_vertical_ramp_down_time(const DriveInterface self, float ramp_down_time)
- /**
Sets the amount of time, in seconds, it takes between the time an up or
down arrow key is released and the time it registers no motion.
*/
- setVerticalRampUpTime()
C++ Interface: set_vertical_ramp_up_time(const DriveInterface self, float ramp_up_time)
- /**
Sets the amount of time, in seconds, it takes between the time an up or
down arrow key is pressed and the time it registers full forward or
backward motion.
*/
- setX()
C++ Interface: set_x(const DriveInterface self, float x)
- setY()
C++ Interface: set_y(const DriveInterface self, float y)
- setZ()
C++ Interface: set_z(const DriveInterface self, float z)
- set_force_mouse()
C++ Interface: set_force_mouse(const DriveInterface self, bool force_mouse)
- /**
Changes the state of the force_mouse flag. If this flag is true, the mouse
button need not be held down in order to drive the avatar around.
*/
- set_force_roll()
C++ Interface: set_force_roll(const DriveInterface self, float force_roll)
- /**
This function is no longer used and does nothing. It will be removed soon.
*/
- set_forward_speed()
C++ Interface: set_forward_speed(const DriveInterface self, float speed)
- /**
Sets the speed of full forward motion, when the mouse is at the very top of
the window. This is in units (e.g. feet) per second.
*/
- set_h()
C++ Interface: set_h(const DriveInterface self, float h)
- set_horizontal_dead_zone()
C++ Interface: set_horizontal_dead_zone(const DriveInterface self, float zone)
- /**
Sets the size of the vertical bar in the center of the screen that
represents the “dead zone” of horizontal motion: the region in which the
mouse does not report horizontal motion. This is in a fraction of the
window width, so 0.5 will set a dead zone as large as half the screen.
*/
- set_horizontal_ramp_down_time()
C++ Interface: set_horizontal_ramp_down_time(const DriveInterface self, float ramp_down_time)
- /**
Sets the amount of time, in seconds, it takes between the time a left or
right arrow key is released and the time it registers no motion.
*/
- set_horizontal_ramp_up_time()
C++ Interface: set_horizontal_ramp_up_time(const DriveInterface self, float ramp_up_time)
- /**
Sets the amount of time, in seconds, it takes between the time a left or
right arrow key is pressed and the time it registers full rotation.
*/
- set_hpr()
C++ Interface: set_hpr(const DriveInterface self, const LVecBase3f hpr) set_hpr(const DriveInterface self, float h, float p, float r)
- /**
Directly sets the driver’s orientation.
*/
- set_ignore_mouse()
C++ Interface: set_ignore_mouse(const DriveInterface self, bool ignore_mouse)
- /**
Changes the state of the ignore_mouse flag. If this flag is true, the
DriveInterface will ignore mouse down button events (but still recognize
mouse up button events); the user will not be able to start the
DriveInterface going again if it is stopped, but if the user is currently
holding down a mouse button it will not stop immediately until the user
eventually releases the button.
*/
- set_mat()
C++ Interface: set_mat(const DriveInterface self, const LMatrix4f mat)
- /**
Stores the indicated transform in the DriveInterface.
*/
- set_p()
C++ Interface: set_p(const DriveInterface self, float p)
- set_pos()
C++ Interface: set_pos(const DriveInterface self, const LVecBase3f vec) set_pos(const DriveInterface self, float x, float y, float z)
- /**
Directly sets the driver’s position.
*/
- set_r()
C++ Interface: set_r(const DriveInterface self, float r)
- set_reverse_speed()
C++ Interface: set_reverse_speed(const DriveInterface self, float speed)
- /**
Sets the speed of full reverse motion, when the mouse is at the very bottom
of the window. This is in units (e.g. feet) per second.
*/
- set_rotate_speed()
C++ Interface: set_rotate_speed(const DriveInterface self, float speed)
- /**
Sets the maximum rate at which the user can rotate left or right, when the
mouse is at the very edge of the window. This is in degrees per second.
*/
- set_stop_this_frame()
C++ Interface: set_stop_this_frame(const DriveInterface self, bool stop_this_frame)
- /**
If stop_this_frame is true, the next time the frame is computed no motion
will be allowed, and then the flag is reset to false. This can be used to
prevent too much movement when we know a long time has artificially
elapsed, for instance when we take a screenshot, without munging the clock
for everything else.
*/
- set_vertical_dead_zone()
C++ Interface: set_vertical_dead_zone(const DriveInterface self, float zone)
- /**
Sets the size of the horizontal bar in the center of the screen that
represents the “dead zone” of vertical motion: the region in which the
mouse does not report vertical motion. This is in a fraction of the window
height, so 0.5 will set a dead zone as large as half the screen.
*/
- set_vertical_ramp_down_time()
C++ Interface: set_vertical_ramp_down_time(const DriveInterface self, float ramp_down_time)
- /**
Sets the amount of time, in seconds, it takes between the time an up or
down arrow key is released and the time it registers no motion.
*/
- set_vertical_ramp_up_time()
C++ Interface: set_vertical_ramp_up_time(const DriveInterface self, float ramp_up_time)
- /**
Sets the amount of time, in seconds, it takes between the time an up or
down arrow key is pressed and the time it registers full forward or
backward motion.
*/
- set_x()
C++ Interface: set_x(const DriveInterface self, float x)
- set_y()
C++ Interface: set_y(const DriveInterface self, float y)
- set_z()
C++ Interface: set_z(const DriveInterface self, float z)