LPoint4i

from panda3d.core import LPoint4i
class LPoint4i

Bases: LVecBase4i

This is a four-component point in space.

Inheritance diagram

Inheritance diagram of LPoint4i

__init__(*args, **kwargs)
getClassType()

C++ Interface: get_class_type()

getXy()

C++ Interface: get_xy(LPoint4i self)

/**
  • Returns the x and y component of this vector

*/

getXyz()

C++ Interface: get_xyz(LPoint4i self)

/**
  • Returns the x, y and z component of this vector

*/

get_class_type()

C++ Interface: get_class_type()

get_xy()

C++ Interface: get_xy(LPoint4i self)

/**
  • Returns the x and y component of this vector

*/

get_xyz()

C++ Interface: get_xyz(LPoint4i self)

/**
  • Returns the x, y and z component of this vector

*/

unitW()

C++ Interface: unit_w()

/**
  • Returns a unit W point.

*/

unitX()

C++ Interface: unit_x()

/**
  • Returns a unit X point.

*/

unitY()

C++ Interface: unit_y()

/**
  • Returns a unit Y point.

*/

unitZ()

C++ Interface: unit_z()

/**
  • Returns a unit Z point.

*/

unit_w()

C++ Interface: unit_w()

/**
  • Returns a unit W point.

*/

unit_x()

C++ Interface: unit_x()

/**
  • Returns a unit X point.

*/

unit_y()

C++ Interface: unit_y()

/**
  • Returns a unit Y point.

*/

unit_z()

C++ Interface: unit_z()

/**
  • Returns a unit Z point.

*/

xy
xyz
zero()

C++ Interface: zero()

/**
  • Returns a zero-length point.

*/