BulletDebugNode

from panda3d.bullet import BulletDebugNode
class BulletDebugNode

Bases: PandaNode

Inheritance diagram

Inheritance diagram of BulletDebugNode

__init__(*args, **kwargs)
bounding_boxes
constraints
drawMaskChanged()

C++ Interface: draw_mask_changed(const BulletDebugNode self)

/**

*/

draw_mask_changed()

C++ Interface: draw_mask_changed(const BulletDebugNode self)

/**

*/

getClassType()

C++ Interface: get_class_type()

getShowBoundingBoxes()

C++ Interface: get_show_bounding_boxes(BulletDebugNode self)

/**

*/

getShowConstraints()

C++ Interface: get_show_constraints(BulletDebugNode self)

/**

*/

getShowNormals()

C++ Interface: get_show_normals(BulletDebugNode self)

/**

*/

getShowWireframe()

C++ Interface: get_show_wireframe(BulletDebugNode self)

/**

*/

get_class_type()

C++ Interface: get_class_type()

get_show_bounding_boxes()

C++ Interface: get_show_bounding_boxes(BulletDebugNode self)

/**

*/

get_show_constraints()

C++ Interface: get_show_constraints(BulletDebugNode self)

/**

*/

get_show_normals()

C++ Interface: get_show_normals(BulletDebugNode self)

/**

*/

get_show_wireframe()

C++ Interface: get_show_wireframe(BulletDebugNode self)

/**

*/

normals
showBoundingBoxes()

C++ Interface: show_bounding_boxes(const BulletDebugNode self, bool show)

/**
  • If true, displays axis aligned bounding boxes for objects.

*/

showConstraints()

C++ Interface: show_constraints(const BulletDebugNode self, bool show)

/**
  • If true, display limits defined for constraints, e.g. a pivot axis or maximum

  • amplitude.

*/

showNormals()

C++ Interface: show_normals(const BulletDebugNode self, bool show)

/**
  • If true, displays normal vectors for triangle mesh and heightfield faces.

*/

showWireframe()

C++ Interface: show_wireframe(const BulletDebugNode self, bool show)

/**
  • If true, displays collision shapes in wireframe mode.

*/

show_bounding_boxes()

C++ Interface: show_bounding_boxes(const BulletDebugNode self, bool show)

/**
  • If true, displays axis aligned bounding boxes for objects.

*/

show_constraints()

C++ Interface: show_constraints(const BulletDebugNode self, bool show)

/**
  • If true, display limits defined for constraints, e.g. a pivot axis or maximum

  • amplitude.

*/

show_normals()

C++ Interface: show_normals(const BulletDebugNode self, bool show)

/**
  • If true, displays normal vectors for triangle mesh and heightfield faces.

*/

show_wireframe()

C++ Interface: show_wireframe(const BulletDebugNode self, bool show)

/**
  • If true, displays collision shapes in wireframe mode.

*/

wireframe