BulletDebugNode
from panda3d.bullet import BulletDebugNode
- class BulletDebugNode
Bases:
PandaNode
Inheritance diagram
- __init__(*args, **kwargs)
- bounding_boxes
- constraints
- getClassType()
C++ Interface: get_class_type()
- get_class_type()
C++ Interface: get_class_type()
- normals
- showBoundingBoxes()
C++ Interface: show_bounding_boxes(const BulletDebugNode self, bool show)
- /**
If true, displays axis aligned bounding boxes for objects.
*/
- showConstraints()
C++ Interface: show_constraints(const BulletDebugNode self, bool show)
- /**
If true, display limits defined for constraints, e.g. a pivot axis or maximum
amplitude.
*/
- showNormals()
C++ Interface: show_normals(const BulletDebugNode self, bool show)
- /**
If true, displays normal vectors for triangle mesh and heightfield faces.
*/
- showWireframe()
C++ Interface: show_wireframe(const BulletDebugNode self, bool show)
- /**
If true, displays collision shapes in wireframe mode.
*/
- show_bounding_boxes()
C++ Interface: show_bounding_boxes(const BulletDebugNode self, bool show)
- /**
If true, displays axis aligned bounding boxes for objects.
*/
- show_constraints()
C++ Interface: show_constraints(const BulletDebugNode self, bool show)
- /**
If true, display limits defined for constraints, e.g. a pivot axis or maximum
amplitude.
*/
- show_normals()
C++ Interface: show_normals(const BulletDebugNode self, bool show)
- /**
If true, displays normal vectors for triangle mesh and heightfield faces.
*/
- show_wireframe()
C++ Interface: show_wireframe(const BulletDebugNode self, bool show)
- /**
If true, displays collision shapes in wireframe mode.
*/
- wireframe