MovieVideoCursor
from panda3d.core import MovieVideoCursor
- class MovieVideoCursor
Bases:
TypedWritableReferenceCount
A MovieVideo is actually any source that provides a sequence of video frames. That could include an AVI file, a digital camera, or an internet TV station. A MovieVideoCursor is a handle that lets you read data sequentially from a MovieVideo.
Thread safety: each individual MovieVideoCursor must be owned and accessed by a single thread. It is OK for two different threads to open the same file at the same time, as long as they use separate MovieVideoCursor objects.
Inheritance diagram
- class Buffer
Bases:
TypedReferenceCount
- __init__(*args, **kwargs)
- compareTimestamp()
C++ Interface: compare_timestamp(Buffer self, const Buffer other)
- /**
Used to sort different buffers to ensure they correspond to the same source
frame, particularly important when synchronizing the different pages of a
multi-page texture.
Returns 0 if the two buffers are of the same frame, <0 if this one comes
earlier than the other one, and >0 if the other one comes earlier.
*/
- compare_timestamp()
C++ Interface: compare_timestamp(Buffer self, const Buffer other)
- /**
Used to sort different buffers to ensure they correspond to the same source
frame, particularly important when synchronizing the different pages of a
multi-page texture.
Returns 0 if the two buffers are of the same frame, <0 if this one comes
earlier than the other one, and >0 if the other one comes earlier.
*/
- getClassType()
C++ Interface: get_class_type()
- getTimestamp()
C++ Interface: get_timestamp(Buffer self)
- /**
Returns the nearest timestamp value of this particular buffer. Ideally,
MovieVideoCursor::set_time() for this timestamp would return this buffer
again. This need be defined only if compare_timestamp() is also defined.
*/
- get_class_type()
C++ Interface: get_class_type()
- __init__(*args, **kwargs)
- aborted()
C++ Interface: aborted(MovieVideoCursor self)
- /**
Returns true if the video has aborted prematurely. For example, this could
occur if the Movie was actually an internet TV station, and the connection
was lost. Reaching the normal end of the video does not constitute an
‘abort’ condition.
*/
- applyToTexture()
C++ Interface: apply_to_texture(const MovieVideoCursor self, const Buffer buffer, Texture t, int page)
- /**
Stores this buffer’s contents in the indicated texture.
*/
- applyToTextureAlpha()
C++ Interface: apply_to_texture_alpha(const MovieVideoCursor self, const Buffer buffer, Texture t, int page, int alpha_src)
- /**
Copies this buffer’s contents into the alpha channel of the supplied
texture. The RGB channels of the texture are not touched.
*/
- applyToTextureRgb()
C++ Interface: apply_to_texture_rgb(const MovieVideoCursor self, const Buffer buffer, Texture t, int page)
- /**
Copies this buffer’s contents into the RGB channels of the supplied
texture. The alpha channel of the texture is not touched.
*/
- apply_to_texture()
C++ Interface: apply_to_texture(const MovieVideoCursor self, const Buffer buffer, Texture t, int page)
- /**
Stores this buffer’s contents in the indicated texture.
*/
- apply_to_texture_alpha()
C++ Interface: apply_to_texture_alpha(const MovieVideoCursor self, const Buffer buffer, Texture t, int page, int alpha_src)
- /**
Copies this buffer’s contents into the alpha channel of the supplied
texture. The RGB channels of the texture are not touched.
*/
- apply_to_texture_rgb()
C++ Interface: apply_to_texture_rgb(const MovieVideoCursor self, const Buffer buffer, Texture t, int page)
- /**
Copies this buffer’s contents into the RGB channels of the supplied
texture. The alpha channel of the texture is not touched.
*/
- canSeek()
C++ Interface: can_seek(MovieVideoCursor self)
- /**
Returns true if the movie can seek. If this is true, seeking is still not
guaranteed to be fast: for some movies, seeking is implemented by rewinding
to the beginning and then fast-forwarding to the desired location. Even if
the movie cannot seek, the fetch methods can still advance to an arbitrary
location by reading frames and discarding them. However, to move backward,
can_seek must return true.
*/
- canSeekFast()
C++ Interface: can_seek_fast(MovieVideoCursor self)
- /**
Returns true if seek operations are constant time.
*/
- can_seek()
C++ Interface: can_seek(MovieVideoCursor self)
- /**
Returns true if the movie can seek. If this is true, seeking is still not
guaranteed to be fast: for some movies, seeking is implemented by rewinding
to the beginning and then fast-forwarding to the desired location. Even if
the movie cannot seek, the fetch methods can still advance to an arbitrary
location by reading frames and discarding them. However, to move backward,
can_seek must return true.
*/
- can_seek_fast()
C++ Interface: can_seek_fast(MovieVideoCursor self)
- /**
Returns true if seek operations are constant time.
*/
- fetchBuffer()
C++ Interface: fetch_buffer(const MovieVideoCursor self)
- /**
Gets the current video frame (as specified by set_time()) from the movie
and returns it in a pre-allocated buffer. You may simply let the buffer
dereference and delete itself when you are done with it.
This may return NULL (even if set_time() returned true) if the frame is not
available for some reason.
*/
- fetch_buffer()
C++ Interface: fetch_buffer(const MovieVideoCursor self)
- /**
Gets the current video frame (as specified by set_time()) from the movie
and returns it in a pre-allocated buffer. You may simply let the buffer
dereference and delete itself when you are done with it.
This may return NULL (even if set_time() returned true) if the frame is not
available for some reason.
*/
- getClassType()
C++ Interface: get_class_type()
- getNumComponents()
C++ Interface: get_num_components(MovieVideoCursor self)
- /**
Returns 4 if the movie has an alpha channel, 3 otherwise.
*/
- getSource()
C++ Interface: get_source(MovieVideoCursor self)
- /**
Get the MovieVideo which this cursor references.
*/
- get_class_type()
C++ Interface: get_class_type()
- get_num_components()
C++ Interface: get_num_components(MovieVideoCursor self)
- /**
Returns 4 if the movie has an alpha channel, 3 otherwise.
*/
- get_source()
C++ Interface: get_source(MovieVideoCursor self)
- /**
Get the MovieVideo which this cursor references.
*/
- length()
C++ Interface: length(MovieVideoCursor self)
- /**
Returns the length of the movie.
Some kinds of Movie, such as internet TV station, might not have a
predictable length. In that case, the length will be set to a very large
number: 1.0E10. If the internet TV station goes offline, the video or audio
stream will set its abort flag. Reaching the end of the movie (ie, the
specified length) normally does not cause the abort flag to be set.
The video and audio streams produced by get_video and get_audio are always
of unlimited duration - you can always read another video frame or another
audio sample. This is true even if the specified length is reached, or an
abort is flagged. If either stream runs out of data, it will synthesize
blank video frames and silent audio samples as necessary to satisfy read
requests.
Some AVI files have incorrect length values encoded into them - usually,
they’re a second or two long or short. When playing such an AVI using the
Movie class, you may see a slightly truncated video, or a slightly
elongated video (padded with black frames). There are utilities out there
to fix the length values in AVI files.
*/
- ready()
C++ Interface: ready(MovieVideoCursor self)
- /**
Returns true if the cursor is a streaming source, and if a video frame is
ready to be read. For non- streaming sources, this is always false.
*/
- setTime()
C++ Interface: set_time(const MovieVideoCursor self, double timestamp, int loop_count)
- /**
Updates the cursor to the indicated time. If loop_count >= 1, the time is
clamped to the movie’s length * loop_count. If loop_count <= 0, the time
is understood to be modulo the movie’s length.
Returns true if a new frame is now available, false otherwise. If this
returns true, you should immediately follow this with exactly one call to
fetch_buffer().
If the movie reports that it can_seek, you may also specify a time value
less than the previous value you passed to set_time(). Otherwise, you may
only specify a time value greater than or equal to the previous value.
If the movie reports that it can_seek, it doesn’t mean that it can do so
quickly. It may have to rewind the movie and then fast forward to the
desired location. Only if can_seek_fast returns true can it seek rapidly.
*/
- set_time()
C++ Interface: set_time(const MovieVideoCursor self, double timestamp, int loop_count)
- /**
Updates the cursor to the indicated time. If loop_count >= 1, the time is
clamped to the movie’s length * loop_count. If loop_count <= 0, the time
is understood to be modulo the movie’s length.
Returns true if a new frame is now available, false otherwise. If this
returns true, you should immediately follow this with exactly one call to
fetch_buffer().
If the movie reports that it can_seek, you may also specify a time value
less than the previous value you passed to set_time(). Otherwise, you may
only specify a time value greater than or equal to the previous value.
If the movie reports that it can_seek, it doesn’t mean that it can do so
quickly. It may have to rewind the movie and then fast forward to the
desired location. Only if can_seek_fast returns true can it seek rapidly.
*/
- setupTexture()
C++ Interface: setup_texture(MovieVideoCursor self, Texture tex)
- /**
Set up the specified Texture object to contain content from this movie.
This should be called once, not every frame.
*/
- setup_texture()
C++ Interface: setup_texture(MovieVideoCursor self, Texture tex)
- /**
Set up the specified Texture object to contain content from this movie.
This should be called once, not every frame.
*/
- streaming()
C++ Interface: streaming(MovieVideoCursor self)
- /**
Returns true if the video frames are being “pushed” at us by something that
operates at its own speed - for example, a webcam. In this case, the
frames come when they’re ready to come. Attempting to read too soon will
produce nothing, reading too late will cause frames to be dropped. In this
case, the ready flag can be used to determine whether or not a frame is
ready for reading.
When streaming, you should still pay attention to last_start, but the value
of next_start is only a guess.
*/